Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UTGame.UTDeployableMessage


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
/**
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */

class UTDeployableMessage extends UTLocalMessage;

/** message given to player when deploying fails, etc */
var localized array<string>	MessageText;

static function string GetString(
	optional int Switch,
	optional bool bPRI1HUD,
	optional PlayerReplicationInfo RelatedPRI_1,
	optional PlayerReplicationInfo RelatedPRI_2,
	optional Object OptionalObject
	)
{
	return Default.MessageText[Switch];
}

defaultproperties
{
   MessageText(0)="You cannot place this deployable here."
   MessageArea=2
   bIsPartiallyUnique=True
   DrawColor=(B=128,G=255,R=255,A=255)
   FontSize=2
   Name="Default__UTDeployableMessage"
   ObjectArchetype=UTLocalMessage'UTGame.Default__UTLocalMessage'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: tr 31-1-2018 17:18:42.000 - Creation time: sk 18-3-2018 10:01:19.591 - Created with UnCodeX