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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTFamilyInfo_TwinSouls_Female extends UTFamilyInfo_TwinSouls abstract; defaultproperties { FamilyID="TWIF" ArmMeshPackageName="CH_TwinSouls_Arms" ArmMeshName="CH_TwinSouls_Arms.Mesh.SK_CH_TwinSouls_Arms_MaleA_1P" ArmSkinPackageName="CH_TwinSouls_Arms" RedArmSkinName="CH_TwinSouls_Arms.Materials.MI_CH_TwinSouls_MFirstPersonArm_VRed" BlueArmSkinName="CH_TwinSouls_Arms.Materials.MI_CH_TwinSouls_MFirstPersonArm_VBlue" NeckStumpName="SK_CH_RTeam_Female_NeckStump01" PhysAsset=PhysicsAsset'CH_AnimHuman.Mesh.SK_CH_BaseFemale_Physics' AnimSets(0)=AnimSet'CH_AnimHuman.Anims.K_AnimHuman_BaseMale' SoundGroupClass=Class'UTGame.UTPawnSoundGroup_HumanFemale' VoiceClass=Class'UTGame.UTVoice_DefaultFemale' BaseMICParent=MaterialInstanceConstant'CH_All.Materials.MI_CH_All_TwinSouls_Base' BioDeathMICParent=MaterialInstanceConstant'CH_All.Materials.MI_CH_All_TwinSouls_BioDeath' MasterSkeleton=SkeletalMesh'CH_All.Mesh.SK_Master_Skeleton_Human_Female' CharEditorIdleAnimName="CC_Human_Female_Idle" bIsFemale=True Name="Default__UTFamilyInfo_TwinSouls_Female" ObjectArchetype=UTFamilyInfo_TwinSouls'UTGame.Default__UTFamilyInfo_TwinSouls' } |
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