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UTGame.UTMutator_NoOrbs


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// Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
class UTMutator_NoOrbs extends UTMutator;

function InitMutator(string Options, out string ErrorMessage)
{
	local UTOnslaughtFlagBase F;

	ForEach AllActors(class'UTOnslaughtFlagBase', F)
	{
		F.DisableOrbs();
	}
	super.InitMutator(Options, ErrorMessage);
}

defaultproperties
{
   GroupNames(0)="WARFARE"
   Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'UTGame.Default__UTMutator:Sprite'
      ObjectArchetype=SpriteComponent'UTGame.Default__UTMutator:Sprite'
   End Object
   Components(0)=Sprite
   Name="Default__UTMutator_NoOrbs"
   ObjectArchetype=UTMutator'UTGame.Default__UTMutator'
}

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Class file time: tr 31-1-2018 17:18:40.000 - Creation time: sk 18-3-2018 10:01:22.898 - Created with UnCodeX