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class UTProj_HeroGrenade extends UTProj_Grenade; defaultproperties { MyDamageType=Class'UTGame.UTDmgType_HeroGrenade' Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTProj_Grenade:CollisionCylinder' ObjectArchetype=CylinderComponent'UTGame.Default__UTProj_Grenade:CollisionCylinder' End Object CylinderComponent=CollisionCylinder Components(0)=CollisionCylinder CollisionComponent=CollisionCylinder Name="Default__UTProj_HeroGrenade" ObjectArchetype=UTProj_Grenade'UTGame.Default__UTProj_Grenade' } |
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