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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTSkelControl_MantaBlade extends SkelControlSingleBone hidecategories(Translation, Adjustment) native(Animation); var(Manta) float MaxRotationsPerSecond; var(Manta) float SpinUpTime; var(Manta) bool bCounterClockwise; var float RotationsPerSecond, DesiredRotationsPerSecond; // (cpptext) // (cpptext) // (cpptext) // (cpptext) defaultproperties { MaxRotationsPerSecond=20.000000 SpinUpTime=1.200000 bApplyRotation=True bAddRotation=True BoneRotationSpace=BCS_ActorSpace bIgnoreWhenNotRendered=True Name="Default__UTSkelControl_MantaBlade" ObjectArchetype=SkelControlSingleBone'Engine.Default__SkelControlSingleBone' } |
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