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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTVehicleCTFGame extends UTCTFGame abstract; // Returns whether a mutator should be allowed with this gametype static function bool AllowMutator( string MutatorClassName ) { if ( (MutatorClassName ~= "UTGame.UTMutator_Instagib") || (MutatorClassName ~= "UTGame.UTMutator_WeaponsRespawn") || (MutatorClassName ~= "UTGame.UTMutator_LowGrav") ) { return false; } return Super.AllowMutator(MutatorClassName); } defaultproperties { bStartWithLockerWeaps=True bAllowTranslocator=False bAllowHoverboard=True bMidGameHasMap=True Acronym="VCTF" Description="Traditional Capture The Flag with vehicles and Hoverboards instead of Translocators. The Flag may not be carried in any vehicle but the Hoverboard." MapPrefixes(0)="VCTF" GameName="Vehicle CTF" OnlineGameSettingsClass=Class'UTGame.UTGameSettingsVCTF' Name="Default__UTVehicleCTFGame" ObjectArchetype=UTCTFGame'UTGame.Default__UTCTFGame' } |
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