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UTGame.UTVehicleCTFGame

Extends
UTCTFGame
Modifiers
abstract

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.GameInfo
         |   
         +-- UTGame.UTGame
            |   
            +-- UTGame.UTDeathmatch
               |   
               +-- UTGame.UTTeamGame
                  |   
                  +-- UTGame.UTCTFGame
                     |   
                     +-- UTGame.UTVehicleCTFGame

Direct Known Subclasses:

UTVehicleCTFGame_Content

Variables Summary
Inherited Variables from UTGame.UTCTFGame
AnnouncerMessageClass, Flags[2]
Inherited Variables from UTGame.UTTeamGame
bAllowNonTeamChat, bForceAllRed, bNoTeamChangePenalty, bPlayersBalanceTeams, bRebalanceAfterTravel, bRebalanceOnceAfterTravel, bScoreTeamKills, bScoreVictimsTarget, bSpawnInTeamArea, CustomTeamName[2], FlagKillMessageName, FriendlyFireScale, PendingTeamSwap, SwapRequestTime, TeamAIType[2], TeamFactions[2], TeammateBoost, TeamScoreMessageClass, Teams[2]

Functions Summary
functionbool AllowMutator (string MutatorClassName ))
Inherited Functions from UTGame.UTCTFGame
AnnounceScore, CheckEndGame, DecodeEvent, GetAutoObjectiveFor, GetHandicapNeed, GetLocationFor, NearGoal, PostBeginPlay, RegisterFlag, ScoreFlag, SetEndGameFocus, TeamColorText, ViewObjective, WantFastSpawnFor
Inherited Functions from UTGame.UTTeamGame
AddBlueBots, AddRedBots, AdjustSkill, AllowClientToTeleport, AnnounceScore, BalanceTeams, CampaignSkillAdjust, CanSpectate, ChangeTeam, CheckEndGame, CheckMaxLives, CheckScore, CheckTeamBasedAchievements, CreateTeam, DominatingVictory, FindNewObjectives, FindVictimsTarget, ForceRespawn, GetBotTeam, GetFriendTeam, GetHandicapNeed, GetSeamlessTravelActorList, HandleSeamlessTravelPlayer, InitGame, InitializeBot, IsAWinner, IsWinningTeam, LevelRecommendedPlayers, Logout, NearGoal, NotifyKilled, OverridePRI, ParseSpeechRecipients, PickFriendTeam, PickTeam, PlayRegularEndOfMatchMessage, PostLogin, PostSeamlessTravel, PreBeginPlay, ProcessSpeechOrders, ProcessSpeechRecognition, RatePlayerStart, ReduceDamage, RestartGame, ScoreKill, SendFlagKillMessage, SetEndGameFocus, SetTeam, ShowPathTo, TooManyBots, WriteOnlineStats


Functions Detail

AllowMutator Source code

static function bool AllowMutator ( string MutatorClassName ) )


Defaultproperties

defaultproperties
{
   bStartWithLockerWeaps=True
   bAllowTranslocator=False
   bAllowHoverboard=True
   bMidGameHasMap=True
   Acronym="VCTF"
   Description="Traditional Capture The Flag with vehicles and Hoverboards instead of Translocators. The Flag may not be carried in any vehicle but the Hoverboard."
   MapPrefixes(0)="VCTF"
   GameName="Vehicle CTF"
   OnlineGameSettingsClass=Class'UTGame.UTGameSettingsVCTF'
   Name="Default__UTVehicleCTFGame"
   ObjectArchetype=UTCTFGame'UTGame.Default__UTCTFGame'
}

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Creation time: sk 18-3-2018 10:01:00.125 - Created with UnCodeX