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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTVoice_Othello extends UTVoice abstract; /** Aahh */ defaultproperties { TauntSounds(0)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_AndStayDown' TauntSounds(1)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_YeahThisIsGettingFunNow' TauntSounds(2)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_NowThatsWhatImTalkingBout' TauntSounds(3)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_itsTheArmyOfMeBaby' TauntSounds(4)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ImOnFire' TauntSounds(5)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_OhSmack' TauntSounds(6)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ManICouldDoThisAllDay' TauntSounds(7)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_Respect' TauntSounds(8)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_DeathWarrantEnforced' TauntSounds(9)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_FeelImpact' TauntSounds(10)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_YeahBitch' TauntSounds(11)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_YouWantMoreBeatDown' TauntSounds(12)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_Impossible' TauntSounds(13)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_YouWantSomeOfMe' TauntSounds(14)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_MadeMyPoint' TauntSounds(15)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ThatJustAintRight' TauntSounds(16)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_OhYeah' TauntSounds(17)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_StandUpAndFight' TauntSounds(18)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_TakeThatFools' TauntSounds(19)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_WhasupWitDatFool' TauntSounds(20)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_Mang' TauntSounds(21)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_Ouch' TauntSounds(22)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_Bam' TauntSounds(23)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_BeatDown' TauntSounds(24)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ComeOnIAintJustDickinAroundHere' TauntSounds(25)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_DamnStraight' TauntSounds(26)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_DontYouLikeMyGrill' TauntSounds(27)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_DoTheDance' TauntSounds(28)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_FeelImpact' TauntSounds(29)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_FightThroughThePain' TauntSounds(30)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_FoShizzle' TauntSounds(31)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_HearIComeBabyClenchThemCheeks' TauntSounds(32)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ImaBeatYoAss' TauntSounds(33)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ImaGetYoAss' WeaponTauntSounds(0)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_Biohazard' WeaponTauntSounds(2)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_OneShotOneKill' WeaponTauntSounds(4)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_Shocking' WeaponTauntSounds(5)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ILovesItMessy' WeaponTauntSounds(6)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_FlakAttack' EncouragementSounds(0)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_Nice' EncouragementSounds(1)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_HolyShit' EncouragementSounds(2)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_NoWay' EncouragementSounds(3)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_KeepItUp' EncouragementSounds(4)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_OhYeah' EncouragementSounds(5)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_AwwYeah' EncouragementSounds(6)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_HappyDamn' EncouragementSounds(7)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_Booya' ManDownSounds(0)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ICantFeelMyLegs' ManDownSounds(1)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ManIJustGotHosed' ManDownSounds(2)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ImHit' ManDownSounds(3)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_NowImMad' ManDownSounds(4)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_OhIFeelThatNow' ManDownSounds(5)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_ISwearIHadThatOne' ManDownSounds(6)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_UpsetDamn' FlagKillSounds(0)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_NailedTheFlagCarrier' FlagKillSounds(1)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyFlagCarrierDown' OrbKillSounds(0)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyOrbCarrierDown' AckSounds(0)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_Acknowledged' AckSounds(1)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_Affirmative' AckSounds(2)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_GotIt' AckSounds(3)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_OnIt' AckSounds(4)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_Roger' AckSounds(5)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_RogerThat' AckSounds(6)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_ImOnIt' FriendlyFireSounds(0)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_YourTeam' FriendlyFireSounds(1)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_SameTeam' FriendlyFireSounds(2)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_ImOnYourTeam' FriendlyFireSounds(3)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_ImOnYourTeamIdiot' FriendlyFireSounds(4)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_FriendlyFire' GotYourBackSounds(0)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_IveGotYourBack' GotYourBackSounds(1)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_GotYourBack' GotYourBackSounds(2)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_CoveringYou' NeedOurFlagSounds(0)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_SomebodyGetOurFlagBack' SniperSounds(0)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_Sniper' SniperSounds(1)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_SuppressTheSniper' InPositionSounds(0)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_ImInPosition' InPositionSounds(1)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_InPosition' HaveFlagSounds(0)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_IHaveTheFlag' HaveFlagSounds(1)=SoundNodeWave'A_Character_Othello.Taunts.A_Taunt_Othello_WeHaveTheFlagLetsBringItHome' HaveOrbSounds(0)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_IHaveTheOrb' HaveOrbSounds(1)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_IveGotTheOrb' UnderAttackSounds(0)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_UnderHeavyAttack' UnderAttackSounds(1)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_ImBeingOverrun' UnderAttackSounds(2)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_ImTakingHeavyFire' UnderAttackSounds(3)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_INeedBackup' UnderAttackSounds(4)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_INeedSomeBackup' AreaSecureSounds(0)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_AllClear' AreaSecureSounds(1)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_AreaSecure' IncomingSound=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_Incoming' EnemyOrbCarrierSound=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyOrbCarrier' EnemyFlagCarrierSound=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyFlagCarrier' EnemyFlagCarrierHereSound=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyFlagCarrierHere' EnemyFlagCarrierHighSound=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyFlagCarrierGoingHigh' EnemyFlagCarrierLowSound=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyFlagCarrierGoingLow' MidfieldSound=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_Midfield' GotOurFlagSound=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_IveGotOurFlag' TauntAnimSoundMap(0)=(EmoteTag="TauntA",TauntSoundIndex=(1,4,6,15,25)) TauntAnimSoundMap(1)=(EmoteTag="TauntB",TauntSoundIndex=(3,7,14,27)) TauntAnimSoundMap(2)=(EmoteTag="TauntC",TauntSoundIndex=(2,5,16,29)) TauntAnimSoundMap(3)=(EmoteTag="TauntD",TauntSoundIndex=(8,9,22,28)) TauntAnimSoundMap(4)=(EmoteTag="TauntE",TauntSoundIndex=(10,11,13,17,32,33)) TauntAnimSoundMap(5)=(EmoteTag="TauntF",TauntSoundIndex=(0,12,18,29)) LocationSpeechOffset=2 Name="Default__UTVoice_Othello" ObjectArchetype=UTVoice'UTGame.Default__UTVoice' } |
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