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/** * * Copyright 1998-2007 Epic Games, Inc. All Rights Reserved. */ class UTEmit_OnslaughtOrbExplosion_Blue extends UTReplicatedEmitter; simulated event PostBeginPlay() { Super.PostBeginPlay(); if ( WorldInfo.NetMode != NM_DedicatedServer ) { PlaySound(class'UTOnslaughtFlag_Content'.default.ReturnedSound, true); } } defaultproperties { EmitterTemplate=ParticleSystem'PICKUPS.PowerCell.Effects.P_Pickups_PowerCell_Explode_Blue' Begin Object Class=ParticleSystemComponent Name=ParticleSystemComponent0 ObjName=ParticleSystemComponent0 Archetype=ParticleSystemComponent'UTGame.Default__UTReplicatedEmitter:ParticleSystemComponent0' ObjectArchetype=ParticleSystemComponent'UTGame.Default__UTReplicatedEmitter:ParticleSystemComponent0' End Object ParticleSystemComponent=ParticleSystemComponent0 Components(0)=ParticleSystemComponent0 Name="Default__UTEmit_OnslaughtOrbExplosion_Blue" ObjectArchetype=UTReplicatedEmitter'UTGame.Default__UTReplicatedEmitter' } |
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