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/** * * Copyright 1998-2007 Epic Games, Inc. All Rights Reserved. */ class UTPowerNodePanel extends UTPowerCorePanel_Content; defaultproperties { Begin Object Class=StaticMeshComponent Name=GibMesh ObjName=GibMesh Archetype=StaticMeshComponent'UTGameContent.Default__UTPowerCorePanel_Content:GibMesh' Scale=0.400000 ObjectArchetype=StaticMeshComponent'UTGameContent.Default__UTPowerCorePanel_Content:GibMesh' End Object Mesh=GibMesh Begin Object Class=DynamicLightEnvironmentComponent Name=PanelLightEnvironmentComp ObjName=PanelLightEnvironmentComp Archetype=DynamicLightEnvironmentComponent'UTGameContent.Default__UTPowerCorePanel_Content:PanelLightEnvironmentComp' ObjectArchetype=DynamicLightEnvironmentComponent'UTGameContent.Default__UTPowerCorePanel_Content:PanelLightEnvironmentComp' End Object Components(0)=PanelLightEnvironmentComp Components(1)=GibMesh CollisionComponent=GibMesh Name="Default__UTPowerNodePanel" ObjectArchetype=UTPowerCorePanel_Content'UTGameContent.Default__UTPowerCorePanel_Content' } |
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