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Editor.SpiralStairBuilder

Extends
BrushBuilder

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Editor.BrushBuilder
   |   
   +-- Editor.SpiralStairBuilder

Constants Summary
Inherited Contants from Core.Object
DegToRad, INDEX_NONE, MaxInt, Pi, RadToDeg

Variables Summary
SpiralStairBuilder
boolCounterClockwise
nameGroupName
intInnerRadius
intNumSteps
intNumStepsPer360
boolSlopedCeiling
boolSlopedFloor
intStepHeight
intStepThickness
intStepWidth
Inherited Variables from Editor.BrushBuilder
BitmapFilename, Group, MergeCoplanars, Polys, ToolTip, Vertices
Inherited Variables from Core.Object
Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, EInputEvent, EInterpCurveMode, EInterpMethodType, ETickingGroup

Structures Summary
Inherited Structures from Editor.BrushBuilder
BuilderPoly
Inherited Structures from Core.Object
Box, BoxSphereBounds, Color, Cylinder, double, DynamicMap_Mirror, Guid, IndirectArray_Mirror, InterpCurveFloat, InterpCurvePointFloat, InterpCurvePointQuat, InterpCurvePointTwoVectors, InterpCurvePointVector, InterpCurvePointVector2D, InterpCurveQuat, InterpCurveTwoVectors, InterpCurveVector, InterpCurveVector2D, IntPoint, LinearColor, Map_Mirror, Matrix, MultiMap_Mirror, Plane, pointer, Quat, qword, RawDistribution, RenderCommandFence, Rotator, TextureMipBulkData_Mirror, ThreadSafeCounter, TPOV, TwoVectors, UntypedBulkData_Mirror, Vector, Vector2D, Vector4

Functions Summary
eventbool Build ()))
function BuildCurvedStair (int Direction ))
Inherited Functions from Editor.BrushBuilder
BadParameters, BeginBrush, Build, EndBrush, GetPolyCount, GetVertex, GetVertexCount, Poly3i, Poly4i, PolyBegin, PolyEnd, Polyi, Vertex3f, Vertexv
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, Asc, Asin, Atan, BeginState, ByteToFloat, Caps, Chr, Clamp, ClampLength, ClampRotAxis, ClassIsChildOf, ClearConfig, ClockwiseFrom, ColorToLinearColor, ContinuedState, Cos, Cross, Disable, Dot, DumpStateStack, DynamicLoadObject, Enable, EndState, Exp, FClamp, FCubicInterp, FindDeltaAngle, FindObject, FInterpEaseIn, FInterpEaseInOut, FInterpEaseOut, FInterpTo, FloatToByte, FMax, FMin, FPctByRange, FRand, GetAngularDegreesFromRadians, GetAngularDistance, GetAngularFromDotDist, GetAxes, GetDotDistance, GetEnum, GetFuncName, GetHeadingAngle, GetNetFuncName, GetPackageName, GetPerObjectConfigSections, GetRangePctByValue, GetRangeValueByPct, GetSpecialValue, GetStateName, GetUnAxes, GotoState, InStr, IsA, IsChildState, IsInState, IsNetScript, IsPendingKill, IsUTracing, IsZero, JoinArray, Left, Len, Lerp, Localize, Locs, Loge, LogInternal, MakeColor, MakeLinearColor, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NormalizeRotAxis, OrthoRotation, ParseStringIntoArray, PathName, PausedState, PointDistToLine, PointDistToPlane, PointInBox, PoppedState, PopState, ProjectOnTo, PushedState, PushState, QuatDot, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, RDiff, Repl, Right, RInterpTo, RLerp, RotRand, Round, RSize, RSmerp, SaveConfig, SClampRotAxis, ScriptTrace, SetSpecialValue, SetUTracing, Sin, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, Tan, TimeStamp, ToHex, TransformVectorByRotation, UnwindHeading, vect2d, VInterpTo, VLerp, VRand, VSize, VSize2D, VSizeSq, VSizeSq2D, VSmerp, WarnInternal, ^, ^^, |, ||, ~, ~=


Variables Detail

SpiralStairBuilder

CounterClockwise Source code

var(SpiralStairBuilder) bool CounterClockwise;

GroupName Source code

var(SpiralStairBuilder) name GroupName;

InnerRadius Source code

var(SpiralStairBuilder) int InnerRadius;

NumSteps Source code

var(SpiralStairBuilder) int NumSteps;

NumStepsPer360 Source code

var(SpiralStairBuilder) int NumStepsPer360;

SlopedCeiling Source code

var(SpiralStairBuilder) bool SlopedCeiling;

SlopedFloor Source code

var(SpiralStairBuilder) bool SlopedFloor;

StepHeight Source code

var(SpiralStairBuilder) int StepHeight;

StepThickness Source code

var(SpiralStairBuilder) int StepThickness;

StepWidth Source code

var(SpiralStairBuilder) int StepWidth;


Functions Detail

Build Source code

event bool Build ( ) )

BuildCurvedStair Source code

function BuildCurvedStair ( int Direction ) )


Defaultproperties

defaultproperties
{
   InnerRadius=64
   StepWidth=256
   StepHeight=16
   StepThickness=32
   NumStepsPer360=8
   NumSteps=8
   GroupName="Spiral"
   SlopedCeiling=True
   BitmapFilename="Btn_SpiralStairs"
   ToolTip="Spiral Staircase"
   Name="Default__SpiralStairBuilder"
   ObjectArchetype=BrushBuilder'Editor.Default__BrushBuilder'
}

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Creation time: sk 18-3-2018 10:00:44.653 - Created with UnCodeX