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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Core.Component
|
+-- Core.DistributionFloat
|
+-- Engine.DistributionFloatConstant
|
+-- Engine.DistributionFloatParameterBase
DistributionFloatParticleParameter, DistributionFloatSoundParameter
| Variables Summary | |
|---|---|
| DistributionFloatParameterBase | |
| float | MaxInput |
| float | MaxOutput |
| float | MinInput |
| float | MinOutput |
| name | ParameterName |
| DistributionParamMode | ParamMode |
| Inherited Variables from Engine.DistributionFloatConstant |
|---|
| Constant |
| Inherited Variables from Core.DistributionFloat |
|---|
| bCanBeBaked, bIsDirty |
| Enumerations Summary | ||
|---|---|---|
| DistributionParamMode DPM_Normal, DPM_Abs, DPM_Direct | ||
| Structures Summary |
|---|
| Inherited Structures from Core.DistributionFloat |
|---|
| RawDistributionFloat |
| Variables Detail |
|---|
| Enumerations Detail |
|---|
| Defaultproperties |
|---|
defaultproperties
{
MaxInput=1.000000
MaxOutput=1.000000
Name="Default__DistributionFloatParameterBase"
ObjectArchetype=DistributionFloatConstant'Engine.Default__DistributionFloatConstant'
}
|
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