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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|   
+-- Core.Component
   |   
   +-- Core.DistributionFloat
      |   
      +-- Engine.DistributionFloatConstant
         |   
         +-- Engine.DistributionFloatParameterBase
DistributionFloatParticleParameter, DistributionFloatSoundParameter
| Variables Summary | |
|---|---|
| DistributionFloatParameterBase | |
| float | MaxInput | 
| float | MaxOutput | 
| float | MinInput | 
| float | MinOutput | 
| name | ParameterName | 
| DistributionParamMode | ParamMode | 
| Inherited Variables from Engine.DistributionFloatConstant | 
|---|
| Constant | 
| Inherited Variables from Core.DistributionFloat | 
|---|
| bCanBeBaked, bIsDirty | 
| Enumerations Summary | ||
|---|---|---|
| DistributionParamMode DPM_Normal, DPM_Abs, DPM_Direct | ||
| Structures Summary | 
|---|
| Inherited Structures from Core.DistributionFloat | 
|---|
| RawDistributionFloat | 
| Variables Detail | 
|---|
| Enumerations Detail | 
|---|
| Defaultproperties | 
|---|
| defaultproperties
{
   MaxInput=1.000000
   MaxOutput=1.000000
   Name="Default__DistributionFloatParameterBase"
   ObjectArchetype=DistributionFloatConstant'Engine.Default__DistributionFloatConstant'
}
 | 
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