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Core.Object | +-- Engine.DamageType | +-- Engine.KillZDamageType | +-- Engine.DmgType_Suicided
Variables Summary |
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Functions Summary |
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Inherited Functions from Engine.DamageType |
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DeathMessage, SuicideMessage, VehicleDamageScalingFor |
Defaultproperties |
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defaultproperties { DeathString="`o had an aneurysm." FemaleSuicide="`o had an aneurysm." MaleSuicide="`o had an aneurysm." bArmorStops=False bLocationalHit=False Name="Default__DmgType_Suicided" ObjectArchetype=KillZDamageType'Engine.Default__KillZDamageType' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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