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Engine.DmgType_Suicided

Extends
KillZDamageType
Modifiers
abstract

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.DamageType
   |   
   +-- Engine.KillZDamageType
      |   
      +-- Engine.DmgType_Suicided

Variables Summary
Inherited Variables from Engine.DamageType
bAlwaysGibs, bArmorStops, bCausedByWorld, bCausesBlood, bCausesBloodSplatterDecals, bDontHurtInstigator, bExtraMomentumZ, bIgnoreDriverDamageMult, bKRadialImpulse, bKUseOwnDeathVel, bLocationalHit, bNeverGibs, bRadialDamageVelChange, DamagedFFWaveform, DeathString, FemaleSuicide, GibModifier, KDamageImpulse, KDeathUpKick, KDeathVel, KilledFFWaveform, KImpulseRadius, MaleSuicide, RadialDamageImpulse, VehicleDamageScaling, VehicleMomentumScaling

Functions Summary
Inherited Functions from Engine.DamageType
DeathMessage, SuicideMessage, VehicleDamageScalingFor


Defaultproperties

defaultproperties
{
   DeathString="`o had an aneurysm."
   FemaleSuicide="`o had an aneurysm."
   MaleSuicide="`o had an aneurysm."
   bArmorStops=False
   bLocationalHit=False
   Name="Default__DmgType_Suicided"
   ObjectArchetype=KillZDamageType'Engine.Default__KillZDamageType'
}

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Creation time: sk 18-3-2018 10:00:36.352 - Created with UnCodeX