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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.ReachSpec
|
+-- Engine.ForcedReachSpec
|
+-- Engine.MantleReachSpec
| Constants Summary |
|---|
| Inherited Contants from Engine.ReachSpec |
|---|
| BLOCKEDPATHCOST |
| Variables Summary |
|---|
| Inherited Variables from Engine.ReachSpec |
|---|
| bAddToNavigationOctree, bCanCutCorners, bCheckForObstructions, BlockedBy, bPruned, bSkipPrune, CollisionHeight, CollisionRadius, Direction, Distance, End, ForcedPathSizeName, MaxLandingVelocity, NavOctreeObject, PathColorIndex, PruneSpecList, reachFlags, Start |
| Functions Summary |
|---|
| Inherited Functions from Engine.ReachSpec |
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| CostFor, IsBlockedFor |
| Defaultproperties |
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defaultproperties
{
bSkipPrune=True
ForcedPathSizeName="Common"
Name="Default__MantleReachSpec"
ObjectArchetype=ForcedReachSpec'Engine.Default__ForcedReachSpec'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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