Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.ReachSpec | +-- Engine.ForcedReachSpec | +-- Engine.MantleReachSpec
Constants Summary |
---|
Inherited Contants from Engine.ReachSpec |
---|
BLOCKEDPATHCOST |
Variables Summary |
---|
Inherited Variables from Engine.ReachSpec |
---|
bAddToNavigationOctree, bCanCutCorners, bCheckForObstructions, BlockedBy, bPruned, bSkipPrune, CollisionHeight, CollisionRadius, Direction, Distance, End, ForcedPathSizeName, MaxLandingVelocity, NavOctreeObject, PathColorIndex, PruneSpecList, reachFlags, Start |
Functions Summary |
---|
Inherited Functions from Engine.ReachSpec |
---|
CostFor, IsBlockedFor |
Defaultproperties |
---|
defaultproperties { bSkipPrune=True ForcedPathSizeName="Common" Name="Default__MantleReachSpec" ObjectArchetype=ForcedReachSpec'Engine.Default__ForcedReachSpec' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |