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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.MaterialExpression
|
+-- Engine.MaterialExpressionTextureSample
|
+-- Engine.MaterialExpressionDepthBiasBlend
| Variables Summary | |
|---|---|
| ExpressionInput | Bias |
| MaterialExpressionDepthBiasBlend | |
| float | BiasScale |
| bool | bNormalize |
| Inherited Variables from Engine.MaterialExpressionTextureSample |
|---|
| Coordinates, Texture |
| Inherited Variables from Engine.MaterialExpression |
|---|
| bIsParameterExpression, bRealtimePreview, Compound, Desc, EditorX, EditorY |
| Structures Summary |
|---|
| Inherited Structures from Engine.MaterialExpression |
|---|
| ExpressionInput |
| Variables Detail |
|---|
The depth bias input This can be a constant, texture sample, etc. NOTE: No bias expression indicates a bias of 1.0f.
The bias scale value
normalize the depth values to [near,far] -> [0,1]
| Defaultproperties |
|---|
defaultproperties
{
BiasScale=1.000000
Name="Default__MaterialExpressionDepthBiasBlend"
ObjectArchetype=MaterialExpressionTextureSample'Engine.Default__MaterialExpressionTextureSample'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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