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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.MaterialExpression | +-- Engine.MaterialExpressionTextureSample | +-- Engine.MaterialExpressionDepthBiasBlend
Variables Summary | |
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ExpressionInput | Bias |
MaterialExpressionDepthBiasBlend | |
float | BiasScale |
bool | bNormalize |
Inherited Variables from Engine.MaterialExpressionTextureSample |
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Coordinates, Texture |
Inherited Variables from Engine.MaterialExpression |
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bIsParameterExpression, bRealtimePreview, Compound, Desc, EditorX, EditorY |
Structures Summary |
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Inherited Structures from Engine.MaterialExpression |
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ExpressionInput |
Variables Detail |
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The depth bias input This can be a constant, texture sample, etc. NOTE: No bias expression indicates a bias of 1.0f.
The bias scale value
normalize the depth values to [near,far] -> [0,1]
Defaultproperties |
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defaultproperties { BiasScale=1.000000 Name="Default__MaterialExpressionDepthBiasBlend" ObjectArchetype=MaterialExpressionTextureSample'Engine.Default__MaterialExpressionTextureSample' } |
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