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Engine.ParticleModuleColor

Extends
ParticleModuleColorBase
Modifiers
native ( Particle ) editinlinenew collapsecategories hidecategories ( Object )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.ParticleModule
   |   
   +-- Engine.ParticleModuleColorBase
      |   
      +-- Engine.ParticleModuleColor

Variables Summary
Color
boolbClampAlpha
rawdistributionfloatStartAlpha
rawdistributionvectorStartColor
Inherited Variables from Engine.ParticleModule
b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor

Enumerations Summary
Inherited Enumerations from Engine.ParticleModule
EModuleType, EParticleSourceSelectionMethod

Structures Summary
Inherited Structures from Engine.ParticleModule
ParticleCurvePair


Variables Detail

Color

bClampAlpha Source code

var(Color) bool bClampAlpha;

StartAlpha Source code

var(Color) rawdistributionfloat StartAlpha;

StartColor Source code

var(Color) rawdistributionvector StartColor;
Initial color for a particle as a function of Emitter time. Range is 0-255 for X/Y/Z, corresponding to R/G/B.


Defaultproperties

defaultproperties
{
   StartColor=(Distribution=DistributionStartColor,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000))
   StartAlpha=(Distribution=DistributionStartAlpha,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(1.000000,1.000000,1.000000,1.000000))
   bClampAlpha=True
   bSpawnModule=True
   bCurvesAsColor=True
   Name="Default__ParticleModuleColor"
   ObjectArchetype=ParticleModuleColorBase'Engine.Default__ParticleModuleColorBase'
}

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Creation time: sk 18-3-2018 10:00:40.545 - Created with UnCodeX