Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.SequenceObject | +-- Engine.SequenceVariable | +-- Engine.SeqVar_Object | +-- Engine.SeqVar_MusicTrack
Variables Summary | |
---|---|
SeqVar_MusicTrack | |
MusicTrackStruct | MusicTrack |
Inherited Variables from Engine.SeqVar_Object |
---|
ObjValue |
Inherited Variables from Engine.SequenceVariable |
---|
VarName |
Functions Summary |
---|
Inherited Functions from Engine.SeqVar_Object |
---|
GetObjectValue, SetObjectValue |
Inherited Functions from Engine.SequenceVariable |
---|
IsValidUISequenceObject |
Variables Detail |
---|
This is the music track to play
Defaultproperties |
---|
defaultproperties { MusicTrack=(Params=(FadeInTime=5.000000,FadeInVolumeLevel=1.000000,FadeOutTime=5.000000)) ObjName="Music Track" ObjCategory="Sound" Name="Default__SeqVar_MusicTrack" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |