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Engine.UIStateSequence

Extends
UISequence
Modifiers
native ( inherit )

UISequence used to contain sequence objects which are associated with a particular UIState. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.Sequence
         |   
         +-- Engine.UISequence
            |   
            +-- Engine.UIStateSequence

Variables Summary
Inherited Variables from Engine.UISequence
UIEvents
Inherited Variables from Engine.Sequence
ActiveSequenceOps, bEnabled, DefaultViewX, DefaultViewY, DefaultViewZoom, DelayedActivatedOps, LogFile, NestedSequences, SequenceObjects, UnregisteredEvents

Structures Summary
Inherited Structures from Engine.Sequence
ActivateOp

Functions Summary
functionUIState GetOwnerState () con)
Inherited Functions from Engine.UISequence
AddSequenceObject, GetOwner, GetUIEvents, RemoveSequenceObject, RemoveSequenceObjects
Inherited Functions from Engine.Sequence
FindSeqObjectsByClass, Reset, SetEnabled


Functions Detail

GetOwnerState Source code

native final const function UIState GetOwnerState ( ) con )
Returns the UIState that created this UIStateSequence.


Defaultproperties

defaultproperties
{
   Name="Default__UIStateSequence"
   ObjectArchetype=UISequence'Engine.Default__UISequence'
}

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Creation time: sk 18-3-2018 10:00:48.019 - Created with UnCodeX