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UTGame.UTDmgType_FlakShell

Extends
UTDmgType_FlakShard
Modifiers
abstract

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.DamageType
   |   
   +-- UTGame.UTDamageType
      |   
      +-- UTGame.UTDmgType_FlakShard
         |   
         +-- UTGame.UTDmgType_FlakShell

Variables Summary
Inherited Variables from UTGame.UTDamageType
AlwaysGibDamageThreshold, bAnimateHipsForDeathAnim, bBulletHit, bCauseConvulsions, bComplainFriendlyFire, bDestroysBarricades, bDirectDamage, bHeadGibCamera, bLeaveBodyEffect, bOverrideHitEffectColor, bSelfDestructDamage, bSeversHead, bSpecialDeathCamera, bThrowRagdoll, bUseDamageBasedDeathEffects, bUseTearOffMomentum, bVehicleHit, CustomTauntIndex, DamageBodyMatColor, DamageCameraAnim, DamageOverlayTime, DamageWeaponClass, DamageWeaponFireMode, DeathAnim, DeathAnimRate, DeathCameraEffectInstigator, DeathCameraEffectVictim, DeathOverlayTime, DeathStatsName, GibPerterbation, GibThreshold, GibTrail, HeroPointsMultiplier, HitEffectColor, KillStatsName, MinAccumulateDamageThreshold, MotorDecayTime, NodeDamageScaling, PhysicsTakeHitMomentumThreshold, RewardAnnouncementClass, RewardAnnouncementSwitch, RewardCount, RewardEvent, StopAnimAfterDamageInterval, SuicideStatsName

Functions Summary
Inherited Functions from UTGame.UTDamageType
BoneBreaker, CalcDeathCamera, CreateDeathGoreChunks, CreateDeathSkeleton, DoCustomDamageEffects, DrawKillIcon, GetDeathCameraEffectInstigator, GetDeathCameraEffectVictim, GetHitEffectDuration, GetStatsName, IncrementDeaths, IncrementKills, IncrementSuicides, PawnTornOff, ScoreKill, ShouldGib, SpawnExtraGibEffects, SpawnGibEffects, SpawnHitEffect


Defaultproperties

defaultproperties
{
   bThrowRagdoll=True
   GibPerterbation=0.250000
   DamageCameraAnim=CameraAnim'Camera_FX.Flak.C_WP_Flak_Alt_Hit_Shake'
   DeathString="`o was ripped to shreds by `k's shrapnel."
   FemaleSuicide="`o blew herself up with a Flak shell."
   MaleSuicide="`o blew himself up with a Flak shell."
   bKRadialImpulse=True
   KDamageImpulse=1000.000000
   VehicleMomentumScaling=3.000000
   Name="Default__UTDmgType_FlakShell"
   ObjectArchetype=UTDmgType_FlakShard'UTGame.Default__UTDmgType_FlakShard'
}

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Creation time: sk 18-3-2018 10:00:50.482 - Created with UnCodeX