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UTGame.UTLeaderboardSettings

Extends
Settings
Modifiers
native

This class holds the game modes and leaderboard time line filters

Core.Object
|   
+-- Engine.Settings
   |   
   +-- UTGame.UTLeaderboardSettings

Constants Summary
Inherited Contants from Core.Object
DegToRad, INDEX_NONE, MaxInt, Pi, RadToDeg

Variables Summary
Inherited Variables from Engine.Settings
LocalizedSettings, LocalizedSettingsMappings, Properties, PropertyMappings
Inherited Variables from Core.Object
Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject

Enumerations Summary
ELeaderboardFilters
LF_GameMode, LF_MatchType, LF_PlayerFilterType
EMatchTypeSettings
MTS_Ranked, MTS_Player
EPlayerFilterSettings
PFS_Player, PFS_CenteredOnPlayer, PFS_Friends, PFS_TopRankings
Inherited Enumerations from Engine.Settings
EOnlineDataAdvertisementType, EPropertyValueMappingType, ESettingsDataType
Inherited Enumerations from Core.Object
EAxis, EInputEvent, EInterpCurveMode, EInterpMethodType, ETickingGroup

Structures Summary
Inherited Structures from Engine.Settings
IdToStringMapping, LocalizedStringSetting, LocalizedStringSettingMetaData, SettingsData, SettingsProperty, SettingsPropertyPropertyMetaData, StringIdToStringMapping
Inherited Structures from Core.Object
Box, BoxSphereBounds, Color, Cylinder, double, DynamicMap_Mirror, Guid, IndirectArray_Mirror, InterpCurveFloat, InterpCurvePointFloat, InterpCurvePointQuat, InterpCurvePointTwoVectors, InterpCurvePointVector, InterpCurvePointVector2D, InterpCurveQuat, InterpCurveTwoVectors, InterpCurveVector, InterpCurveVector2D, IntPoint, LinearColor, Map_Mirror, Matrix, MultiMap_Mirror, Plane, pointer, Quat, qword, RawDistribution, RenderCommandFence, Rotator, TextureMipBulkData_Mirror, ThreadSafeCounter, TPOV, TwoVectors, UntypedBulkData_Mirror, Vector, Vector2D, Vector4

Functions Summary
function MoveToNextSettingValue (int SettingId))
Inherited Functions from Engine.Settings
AppendContextsToURL, AppendDataBindingsToURL, AppendPropertiesToURL, BuildURL, EmptySettingsData, GetDataBindingProperties, GetDataBindingValue, GetFloatProperty, GetIntProperty, GetPropertyAsString, GetPropertyAsStringByName, GetPropertyColumnHeader, GetPropertyId, GetPropertyMappingType, GetPropertyName, GetPropertyRange, GetPropertyType, GetQoSAdvertisedProperties, GetQoSAdvertisedStringSettings, GetRangedPropertyValue, GetSettingsDataBlob, GetSettingsDataDateTime, GetSettingsDataFloat, GetSettingsDataInt, GetSettingsDataString, GetStringProperty, GetStringSettingColumnHeader, GetStringSettingId, GetStringSettingName, GetStringSettingValue, GetStringSettingValueByName, GetStringSettingValueName, GetStringSettingValueNameByName, GetStringSettingValueNames, HasProperty, HasStringSetting, IsWildcardStringSetting, SetDataBindingValue, SetFloatProperty, SetIntProperty, SetPropertyFromStringByName, SetRangedPropertyValue, SetSettingsData, SetSettingsDataBlob, SetSettingsDataDateTime, SetSettingsDataFloat, SetSettingsDataInt, SetSettingsDataString, SetStringProperty, SetStringSettingValue, SetStringSettingValueByName, SetStringSettingValueFromStringByName, UpdateFromURL, UpdateProperties, UpdateStringSettings
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, Asc, Asin, Atan, BeginState, ByteToFloat, Caps, Chr, Clamp, ClampLength, ClampRotAxis, ClassIsChildOf, ClearConfig, ClockwiseFrom, ColorToLinearColor, ContinuedState, Cos, Cross, Disable, Dot, DumpStateStack, DynamicLoadObject, Enable, EndState, Exp, FClamp, FCubicInterp, FindDeltaAngle, FindObject, FInterpEaseIn, FInterpEaseInOut, FInterpEaseOut, FInterpTo, FloatToByte, FMax, FMin, FPctByRange, FRand, GetAngularDegreesFromRadians, GetAngularDistance, GetAngularFromDotDist, GetAxes, GetDotDistance, GetEnum, GetFuncName, GetHeadingAngle, GetNetFuncName, GetPackageName, GetPerObjectConfigSections, GetRangePctByValue, GetRangeValueByPct, GetSpecialValue, GetStateName, GetUnAxes, GotoState, InStr, IsA, IsChildState, IsInState, IsNetScript, IsPendingKill, IsUTracing, IsZero, JoinArray, Left, Len, Lerp, Localize, Locs, Loge, LogInternal, MakeColor, MakeLinearColor, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NormalizeRotAxis, OrthoRotation, ParseStringIntoArray, PathName, PausedState, PointDistToLine, PointDistToPlane, PointInBox, PoppedState, PopState, ProjectOnTo, PushedState, PushState, QuatDot, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, RDiff, Repl, Right, RInterpTo, RLerp, RotRand, Round, RSize, RSmerp, SaveConfig, SClampRotAxis, ScriptTrace, SetSpecialValue, SetUTracing, Sin, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, Tan, TimeStamp, ToHex, TransformVectorByRotation, UnwindHeading, vect2d, VInterpTo, VLerp, VRand, VSize, VSize2D, VSizeSq, VSizeSq2D, VSmerp, WarnInternal, ^, ^^, |, ||, ~, ~=


Enumerations Detail

ELeaderboardFilters Source code

enum ELeaderboardFilters
{
LF_GameMode, LF_MatchType, LF_PlayerFilterType
};

EMatchTypeSettings Source code

enum EMatchTypeSettings
{
MTS_Ranked, MTS_Player
};

EPlayerFilterSettings Source code

enum EPlayerFilterSettings
{
PFS_Player, PFS_CenteredOnPlayer, PFS_Friends, PFS_TopRankings
};


Functions Detail

MoveToNextSettingValue Source code

function MoveToNextSettingValue ( int SettingId) )
Moves to the next value index for the specified setting, wraps around to the first element if it hits zero.
@param SettingId SettingId to move to the next value.


Defaultproperties

defaultproperties
{
   LocalizedSettings(0)=
   LocalizedSettings(1)=(Id=1)
   LocalizedSettings(2)=(Id=2,ValueIndex=2)
   LocalizedSettingsMappings(0)=(Name="GameMode",ColumnHeaderText="GameModes",ValueMappings=((Name="Deathmatch"),(Id=4,Name="Team Deathmatch"),(Id=5,Name="Duel"),(Id=1,Name="Capture The Flag"),(Id=3,Name="Vehicle CTF"),(Id=2,Name="Warfare"),(Name="Greed"),(Name="Betrayal")))
   LocalizedSettingsMappings(1)=(Id=1,Name="MatchType",ColumnHeaderText="MatchTypes",ValueMappings=((Name="Pure Server"),(Id=1,Name="Custom Server")))
   LocalizedSettingsMappings(2)=(Id=2,Name="PlayerFilter",ColumnHeaderText="PlayerFilters",ValueMappings=((Name="Player"),(Id=1,Name="Centered On Player"),(Id=2,Name="Friends Only"),(Id=3,Name="Top Ranking")))
   Name="Default__UTLeaderboardSettings"
   ObjectArchetype=Settings'Engine.Default__Settings'
}

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Creation time: sk 18-3-2018 10:00:53.290 - Created with UnCodeX