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This class holds the game modes and leaderboard time line filters
Core.Object | +-- Engine.Settings | +-- UTGame.UTLeaderboardSettings
Constants Summary |
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Inherited Contants from Core.Object |
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DegToRad, INDEX_NONE, MaxInt, Pi, RadToDeg |
Variables Summary |
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Inherited Variables from Engine.Settings |
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LocalizedSettings, LocalizedSettingsMappings, Properties, PropertyMappings |
Inherited Variables from Core.Object |
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Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject |
Enumerations Summary | ||
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ELeaderboardFilters LF_GameMode, LF_MatchType, LF_PlayerFilterType | ||
EMatchTypeSettings MTS_Ranked, MTS_Player | ||
EPlayerFilterSettings PFS_Player, PFS_CenteredOnPlayer, PFS_Friends, PFS_TopRankings |
Inherited Enumerations from Engine.Settings |
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EOnlineDataAdvertisementType, EPropertyValueMappingType, ESettingsDataType |
Inherited Enumerations from Core.Object |
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EAxis, EInputEvent, EInterpCurveMode, EInterpMethodType, ETickingGroup |
Structures Summary |
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Functions Summary | ||
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![]() | MoveToNextSettingValue (int SettingId)) |
Enumerations Detail |
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Functions Detail |
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Moves to the next value index for the specified setting, wraps around to the first element if it hits zero.
@param SettingId SettingId to move to the next value.
Defaultproperties |
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defaultproperties { LocalizedSettings(0)= LocalizedSettings(1)=(Id=1) LocalizedSettings(2)=(Id=2,ValueIndex=2) LocalizedSettingsMappings(0)=(Name="GameMode",ColumnHeaderText="GameModes",ValueMappings=((Name="Deathmatch"),(Id=4,Name="Team Deathmatch"),(Id=5,Name="Duel"),(Id=1,Name="Capture The Flag"),(Id=3,Name="Vehicle CTF"),(Id=2,Name="Warfare"),(Name="Greed"),(Name="Betrayal"))) LocalizedSettingsMappings(1)=(Id=1,Name="MatchType",ColumnHeaderText="MatchTypes",ValueMappings=((Name="Pure Server"),(Id=1,Name="Custom Server"))) LocalizedSettingsMappings(2)=(Id=2,Name="PlayerFilter",ColumnHeaderText="PlayerFilters",ValueMappings=((Name="Player"),(Id=1,Name="Centered On Player"),(Id=2,Name="Friends Only"),(Id=3,Name="Top Ranking"))) Name="Default__UTLeaderboardSettings" ObjectArchetype=Settings'Engine.Default__Settings' } |
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