defaultproperties
{
bBulletHit=True
DamageWeaponClass=Class'UTGameContent.UTVWeap_GoliathMachineGun'
NodeDamageScaling=0.500000
KillStatsName="KILLS_GOLIATHMACHINEGUN"
DeathStatsName="DEATHS_GOLIATHMACHINEGUN"
SuicideStatsName="SUICIDES_GOLIATHMACHINEGUN"
DeathString="`o was mowed down by `k's minigun turret."
FemaleSuicide="`o turned the minigun on herself."
MaleSuicide="`o turned the minigun on himself."
bCausesBloodSplatterDecals=True
KDamageImpulse=700.000000
VehicleDamageScaling=0.500000
Name="Default__UTDmgType_GoliathMachineGun"
ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType'
}
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