| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.DamageType
|
+-- UTGame.UTDamageType
|
+-- UTGameContent.UTDmgType_LeviathanBeam
| Variables Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from Engine.DamageType |
|---|
| DeathMessage, SuicideMessage, VehicleDamageScalingFor |
| Defaultproperties |
|---|
defaultproperties
{
DamageWeaponClass=Class'UTGameContent.UTVWeap_LeviathanTurretBeam'
KillStatsName="KILLS_LEVIATHANTURRETBEAM"
DeathStatsName="DEATHS_LEVIATHANTURRETBEAM"
SuicideStatsName="SUICIDES_LEVIATHANTURRETBEAM"
DeathString="`k blasted `o to bits."
FemaleSuicide="`o blasted herself to bits."
MaleSuicide="`o blasted himself to bits."
KDamageImpulse=1500.000000
VehicleDamageScaling=2.000000
VehicleMomentumScaling=2.000000
Name="Default__UTDmgType_LeviathanBeam"
ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||