| Functions Summary |
 | | Draw2DLine (Color Col, vector Start, vector End)
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 | | Draw3DLine (Color Col, vector Start, vector End)
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 | | DrawActor (Actor A, bool WireFrame, optional bool ClearZ)
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 | | DrawBox (Color Col, int LineFlags, vector Start, vector End)
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 | | DrawCircle (Color Col, int LineFlags, vector Position, float Radius)
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 | | DrawClippedActor (Actor A, bool WireFrame, int X, int Y, int XB, int YB, optional bool ClearZ)
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 | | DrawIcon (texture Tex, float Scale ))
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 | | DrawPathNetwork (bool bOnlyWalkable, optional float MaxDistance)
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 | | DrawPattern (texture Tex, float XL, float YL, float Scale ))
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 | | DrawPortal (int X, int Y, int Width, int Height, actor CamActor, vector CamLocation, rotator CamRotation, optional int FOV, optional bool ClearZ)
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 | | DrawRect (texture Tex, float RectX, float RectY ))
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 | | DrawText (coerce string Text, optional bool CR)
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 | | DrawTextClipped (coerce string Text, optional bool bCheckHotKey)
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 | | DrawTile (texture Tex, float XL, float YL, float U, float V, float UL, float VL)
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 | | DrawTileClipped (texture Tex, float XL, float YL, float U, float V, float UL, float VL)
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 | | DrawTileStretched (Texture Tex, int X1, int Y1, int X2, int Y2)
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 | coords | GetCameraCoords ()
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 | | Reset ()))
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 | vector | ScreenToWorld (vector ScreenPos)
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 | | SetClip (float X, float Y ))
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 | | SetOrigin (float X, float Y ))
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 | | SetPos (float X, float Y ))
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 | | SetTile3DOffset (bool bEnable, optional vector Offset, optional rotator RotOffset, optional bool bFlatZ, optional float Scale)
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 | | StrLen (coerce string String, out float XL, out float YL)
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 | | TextSize (coerce string String, out float XL, out float YL)
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 | vector | WorldToScreen (vector WorldPos, out float ZDistance)
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| Inherited Functions from Core.Object |
| !, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AlignQuatWith, AllFiles, AllLinkers, AllObjects, AppSeconds, Array_Insert, Array_Remove, Array_Size, Asc, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, Cos, Cross, Disable, Divide, Dot, DynamicLoadObject, Enable, EndState, ExecFunctionStr, Exp, ExtractString, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetDefaultObject, GetEnum, GetParentClass, GetPropertyText, GetStateName, GetUnAxes, GetUnitCoords, GotoState, InStr, Invert, IsA, IsInState, Left, Len, Lerp, LoadPackageContents, Localize, Locs, Log, Loge, MakeColor, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, Quad, QuatError, QuatFromAxisAndAngle, QuatGetAngle, QuatGetAxis, QuatGetVect, QuatNormal, QuatRotate, QuatSize, QuatSizeSquared, QuatSlerp, QuatToRotation, QuatVRotate, Rand, RandomSpreadVector, RandRange, ReplaceStr, ResetConfig, Right, RotationToQuat, RotRand, SaveConfig, SetPropertyText, Sin, Smerp, SortArray, SortStaticArray, Sqrt, Square, StaticSaveConfig, StringToName, Tan, TransformCoordsByNormal, TransformRotatorByNormal, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~= |