| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- Engine.PlayerPawn
|
+-- UnrealShare.UnrealIPlayer
|
+-- UnrealShare.Human
|
+-- UnrealShare.Male
|
+-- UnrealI.MaleOne
| Functions Summary | ||
|---|---|---|
![]() | PlayMetalStep ())) | |
| Inherited Functions from UnrealShare.Male |
|---|
| PlayDying, PlayGutHit, PlayHeadHit, PlayLeftHit, PlayRightHit |
| Inherited Functions from UnrealShare.Human |
|---|
| PlayCrawling, PlayDuck, PlayDying, PlayFeignDeath, PlayFiring, PlayGutHit, PlayHeadHit, PlayInAir, PlayLanded, PlayLeftHit, PlayRecoil, PlayRightHit, PlayRising, PlayRunning, PlaySwimming, PlayTurning, PlayWaiting, PlayWalking, PlayWeaponSwitch, TweenToRunning, TweenToSwimming, TweenToWaiting, TweenToWalking |
| Functions Detail |
|---|
PlayMetalStep Source code| Defaultproperties |
|---|
defaultproperties
{
CarcassType=Class'UnrealI.MaleOneCarcass'
MenuName="Male 1"
Skin=Texture'UnrealShare.Skins.Kurgan'
Mesh=LodMesh'UnrealI.Male1'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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