| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- UnrealShare.Armor
| Variables Summary |
|---|
| Inherited Variables from Engine.Pickup |
|---|
| bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
| Functions Summary |
|---|
| Inherited Functions from Engine.Pickup |
|---|
| Activate, BeginState, BotDesireability, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp |
| Defaultproperties |
|---|
defaultproperties
{
bDisplayableInv=True
PickupMessage="You got the Assault Vest"
RespawnTime=30.000000
PickupViewMesh=LodMesh'UnrealShare.ArmorM'
Charge=100
ArmorAbsorption=90
bIsAnArmor=True
AbsorptionPriority=7
MaxDesireability=1.800000
PickupSound=Sound'UnrealShare.Pickups.ArmorSnd'
Icon=Texture'UnrealShare.Icons.I_Armor'
Mesh=LodMesh'UnrealShare.ArmorM'
AmbientGlow=64
CollisionHeight=11.000000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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