| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Effects
|
+-- UnrealShare.UnrealBlood
|
+-- UnrealShare.BloodPoolSpawner
| Variables Summary |
|---|
| Inherited Variables from UnrealShare.UnrealBlood |
|---|
| bEnableEnhancedBlood, bGreen, bStopTick, ticknum |
| Inherited Variables from Engine.Effects |
|---|
| bOnlyTriggerable, EffectSound1, EffectSound2 |
| Functions Summary | ||
|---|---|---|
![]() | Green ())) | |
![]() | Landed (vector HitNormal)) | |
![]() | PostBeginPlay ())) | |
| Inherited Functions from UnrealShare.UnrealBlood |
|---|
| Green, PostBeginPlay, tick |
| Functions Detail |
|---|
Green Source code
Landed Source code
PostBeginPlay Source code| Defaultproperties |
|---|
defaultproperties
{
CollisionRadius=1.000000
CollisionHeight=1.000000
bCollideWorld=True
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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