| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decal
|
+-- UnrealShare.Scorch
|
+-- UnrealShare.DecalBloodPool
DecalBloodPool2
| Variables Summary | |
|---|---|
| texture | Splats[5] |
| Inherited Variables from UnrealShare.Scorch |
|---|
| bAttached, bImportant, bStartedLife, DecalLifeSpan |
| Inherited Variables from Engine.Decal |
|---|
| bAttachPanningSurfs, bAttachUnlitSurfs, MultiDecalLevel, SurfList |
| Functions Summary | ||
|---|---|---|
![]() | BeginPlay ())) | |
| Inherited Functions from UnrealShare.Scorch |
|---|
| PostBeginPlay, Timer |
| Inherited Functions from Engine.Decal |
|---|
| AttachDecal, AttachToSurface, Destroyed, DetachDecal, PostBeginPlay, Update |
| Variables Detail |
|---|
| Functions Detail |
|---|
BeginPlay Source code| Defaultproperties |
|---|
defaultproperties
{
Splats(0)=Texture'UnrealShare.BloodPool6'
Splats(1)=Texture'UnrealShare.BloodPool8'
Splats(2)=Texture'UnrealShare.BloodPool9'
Splats(3)=Texture'UnrealShare.BloodPool7'
Splats(4)=Texture'UnrealShare.BloodSplat4'
Texture=Texture'UnrealShare.BloodSplat1'
DrawScale=0.750000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||