| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decal
|
+-- Engine.FootDecalBase
|
+-- UnrealShare.FootDecal
| Variables Summary | |
|---|---|
| FootDecal | |
| Texture | PrintTex[16] |
| Inherited Variables from Engine.FootDecalBase |
|---|
| bOnLongTime, FadeTime, LongFadeTime |
| Inherited Variables from Engine.Decal |
|---|
| bAttachPanningSurfs, bAttachUnlitSurfs, MultiDecalLevel, SurfList |
| Functions Summary | ||
|---|---|---|
![]() | AssignFootType (byte PrintIndex, Pawn DecalOwner )) | |
| Inherited Functions from Engine.FootDecalBase |
|---|
| AssignFootType, PostBeginPlay, Timer |
| Inherited Functions from Engine.Decal |
|---|
| AttachDecal, AttachToSurface, Destroyed, DetachDecal, PostBeginPlay, Update |
| Variables Detail |
|---|
| Functions Detail |
|---|
AssignFootType Source code| Defaultproperties |
|---|
defaultproperties
{
PrintTex(0)=Texture'UnrealShare.Skins.Foot_DryR'
PrintTex(1)=Texture'UnrealShare.Skins.Foot_WetR'
PrintTex(2)=Texture'UnrealShare.Skins.Foot_DryL'
PrintTex(3)=Texture'UnrealShare.Skins.Foot_WetL'
PrintTex(4)=Texture'UnrealShare.Skins.Foot_DryRM'
PrintTex(5)=Texture'UnrealShare.Skins.Foot_WetRM'
PrintTex(6)=Texture'UnrealShare.Skins.Foot_DryLM'
PrintTex(7)=Texture'UnrealShare.Skins.Foot_WetLM'
PrintTex(8)=Texture'UnrealShare.Skins.Foot_DryRS'
PrintTex(9)=Texture'UnrealShare.Skins.Foot_WetRS'
PrintTex(10)=Texture'UnrealShare.Skins.Foot_DryLS'
PrintTex(11)=Texture'UnrealShare.Skins.Foot_WetLS'
PrintTex(12)=Texture'UnrealShare.Skins.Foot_DryRN'
PrintTex(13)=Texture'UnrealShare.Skins.Foot_WetRN'
PrintTex(14)=Texture'UnrealShare.Skins.Foot_DryLN'
PrintTex(15)=Texture'UnrealShare.Skins.Foot_WetLN'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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