| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- Engine.Carcass
|
+-- UnrealShare.CreatureCarcass
|
+-- UnrealShare.HumanCarcass
|
+-- UnrealShare.DeadMales
|
+-- UnrealShare.MaleBodyThree
MaleThreeCarcass
| Variables Summary |
|---|
| Inherited Variables from UnrealShare.HumanCarcass |
|---|
| MasterReplacement |
| Functions Summary |
|---|
| Inherited Functions from UnrealShare.DeadMales |
|---|
| SpawnHead |
| Inherited Functions from UnrealShare.HumanCarcass |
|---|
| BeginState, CreateReplacement, Initfor, ReduceCylinder, SpawnHead |
| Defaultproperties |
|---|
defaultproperties
{
AnimSequence="Dead1"
Mesh=LodMesh'UnrealShare.DeadMale3'
Mass=100.000000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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