| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Effects
|
+-- UnrealShare.AnimSpriteEffect
|
+-- UnrealShare.SpriteSmokePuff
BigBlackSmoke, BlackSmoke, BloodPuff, GreenSmokePuff, RisingSpriteSmokePuff, WallHitEffect
| Variables Summary | |
|---|---|
| SpriteSmokePuff | |
| int | NumSets |
| float | RisingRate |
| Texture | SSprites[20] |
| Inherited Variables from UnrealShare.AnimSpriteEffect |
|---|
| AnimTime, i, NumFrames, Pause, SpriteAnim[20] |
| Inherited Variables from Engine.Effects |
|---|
| bOnlyTriggerable, EffectSound1, EffectSound2 |
| Functions Summary | ||
|---|---|---|
![]() | PostBeginPlay ())) | |
| Variables Detail |
|---|
| Functions Detail |
|---|
PostBeginPlay Source code| Defaultproperties |
|---|
defaultproperties
{
SSprites(0)=Texture'UnrealShare.SmokeGray.sp_A00'
SSprites(1)=Texture'UnrealShare.SmokeGray.sp1_A00'
SSprites(2)=Texture'UnrealShare.SmokeGray.sp2_A00'
SSprites(3)=Texture'UnrealShare.SmokeGray.sp3_A00'
SSprites(4)=Texture'UnrealShare.SmokeGray.sp4_A00'
SSprites(5)=Texture'UnrealShare.SmokeGray.sp5_A00'
SSprites(6)=Texture'UnrealShare.SmokeGray.sp6_A00'
SSprites(7)=Texture'UnrealShare.SmokeGray.sp7_A00'
SSprites(8)=Texture'UnrealShare.SmokeGray.sp8_A00'
SSprites(9)=Texture'UnrealShare.SmokeGray.sp9_A00'
NumSets=10
RisingRate=50.000000
NumFrames=8
Pause=0.050000
bNetOptional=True
Physics=PHYS_Projectile
RemoteRole=ROLE_SimulatedProxy
LifeSpan=1.500000
DrawType=DT_SpriteAnimOnce
Style=STY_Translucent
Texture=Texture'UnrealShare.SmokeGray.sp1_A00'
DrawScale=2.000000
LightType=LT_None
LightBrightness=10
LightHue=0
LightSaturation=255
LightRadius=7
bCorona=False
}
|
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