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class EngineLevelListInfo extends LevelListReplicationInfo; defaultproperties { ActorListClasses(0)=Class'Engine.ScriptedLight' ActorListClasses(1)=Class'Engine.PlayerReplicationInfo' ActorListClasses(2)=Class'Engine.ScriptedLight' ActorListClasses(3)=Class'Engine.Pawn' ActorListClasses(4)=Class'Engine.Controller' ActorListClasses(5)=Class'Engine.Weapon' ActorListClasses(6)=Class'Engine.ShadowProjector' UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
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