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//============================================================================= // PathNode. //============================================================================= class PathNode extends NavigationPoint placeable native; defaultproperties { Texture=Texture'Engine.S_Pickup' SoundVolume=128 UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
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