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//============================================================================= // $Workfile: ProjectileSoundProxy.uc $ // Created By: Mark Poesch // Created On: 3/4/02 // $Author: Aleiby $ // $Date: 8/01/02 5:27p $ // $Revision: 3 $ //============================================================================= class ProjectileSoundProxy extends Actor transient native; defaultproperties { bHidden=true SoundRadius=800.000000 TransientSoundRadius=800.000000 UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
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