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//NEW //============================================================================= // RenderIterator. // // Created by Mark Poesch //============================================================================= class RenderIterator extends Object native noexport; const ActorSize = sizeof(Actor); struct ActorBuffer { var byte Padding[ActorSize]; }; var() int MaxItems; var int Index; var transient Controller Observer; var transient Actor Frame; // just a generic pointer used for binary compatibility only (FSceneNode*). //OLD defaultproperties { MaxItems=1 } |
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