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//============================================================================= // MotionBlurRI.uc // $Author: Aleiby $ // $Date: 12/19/01 9:15p $ // $Revision: 1 $ //============================================================================= class MotionBlurRI extends RenderIterator native noexport; // Set MaxItems to be the number of follow copies. // Private variables to preserve binary compatibility with C++ code. var transient /*(FActorNode*)*/ Actor FirstNode; // These are just plain ordinary pointers. var transient /*(FActorNode*)*/ Actor CurrentNode; var transient int NumNodes; // end of MotionBlurRI.uc defaultproperties { MaxItems=10 } |
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