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//============================================================================= // SunLight.uc // $Author: Sbrown $ // $Date: 1/07/02 4:57p $ // $Revision: 2 $ //============================================================================= class SunLight extends Actor native placeable; #exec Texture Import File=Textures\S_Light.pcx Name=S_Light Mips=Off Masked=1 // end of SunLight.uc defaultproperties { LightType=LT_Steady LightBrightness=255 LightSaturation=255 LightRadius=64 LightPeriod=32 LightCone=128 VolumeBrightness=64 bStatic=true bHidden=true bNoDelete=true Texture=Texture'Legend.S_Light' bMovable=false CollisionRadius=24.000000 CollisionHeight=24.000000 UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
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