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Legend.SunLight


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//=============================================================================
// SunLight.uc
// $Author: Sbrown $
// $Date: 1/07/02 4:57p $
// $Revision: 2 $
//=============================================================================

class SunLight extends Actor
	native
	placeable;

#exec Texture Import File=Textures\S_Light.pcx  Name=S_Light Mips=Off Masked=1

// end of SunLight.uc

defaultproperties
{
	LightType=LT_Steady
	LightBrightness=255
	LightSaturation=255
	LightRadius=64
	LightPeriod=32
	LightCone=128
	VolumeBrightness=64
	bStatic=true
	bHidden=true
	bNoDelete=true
	Texture=Texture'Legend.S_Light'
	bMovable=false
	CollisionRadius=24.000000
	CollisionHeight=24.000000
     UseReticleOnEvents(0)="UseReticleText"
     UseReticleOnEvents(1)="UseReticleCorners"
     UseReticleOnEvents(2)="UseReticleTopBars"
     ProximityReticleOnEvents(0)="ProximityReticleCorners"
     ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}

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Class file time: sk 3-1-2016 10:38:40.000 - Creation time: sk 3-1-2016 10:48:41.946 - Created with UnCodeX