Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 |
//============================================================================= // jarf. //============================================================================= class jarf extends MedicalJar; #exec OBJ LOAD File=..\Textures\ScottT.utx #exec OBJ LOAD File=..\StaticMeshes\Terran_DecoM.usx defaultproperties { DrawType=DT_StaticMesh StaticMesh=StaticMesh'Terran_DecoM.Jars.JAR_F_level_C' DrawScale=0.150000 CollisionRadius=15.000000 CollisionHeight=8.000000 bNoStaticMeshCollide=true UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |