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//----------------------------------------------------------------------------- // GibSetMetal.uc // $Author: Mbaldwin $ // $Date: 10/16/02 5:44p $ // $Revision: 1 $ //----------------------------------------------------------------------------- class GibSetMetal extends GibSet abstract; defaultproperties { GibbedSounds(0)=Sound'U2A.Effects.Gibbed1' GibbedSounds(1)=Sound'U2A.Effects.Gibbed2' GibbedSounds(2)=Sound'U2A.Effects.Gibbed3' BounceSounds(0)=Sound'U2A.Effects.GibImpactMetal1' BounceSounds(1)=Sound'U2A.Effects.GibImpactMetal2' BounceSounds(2)=Sound'U2A.Effects.GibImpactMetal3' } |
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