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//============================================================================= // U2Cyprid.uc //============================================================================= class U2Cyprid extends U2PawnBase; defaultproperties { GibSetClass=None bCrawler=true bAlwaysGib=true bActorShadows=false Mesh=LegendMesh'GlmCreaturesG.cyprid' PrePivot=(Z=-9.000000) CollisionRadius=20.000000 CollisionHeight=18.000000 UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleSideBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleSideBars" } |
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