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//============================================================================= // ammoFlamethrower.uc -- for Flame Thrower // $Author: Sbrown $ // $Date: 9/30/02 19:29 $ // $Revision: 8 $ //============================================================================= class ammoFlamethrower extends U2AmmoPickup; #exec OBJ LOAD File=..\Textures\343T.utx #exec OBJ LOAD File=..\StaticMeshes\343M.usx defaultproperties { AmmoAmount=40 InventoryType=Class'U2Weapons.ammoInvFlamethrower' PickupMessage="You picked up a Napalm cannister." PickupSound=Sound'U2WeaponsA.FlameThrower.FT_PickupAmmo' StaticMesh=StaticMesh'343M.Pickups.ammo_FT' CollisionRadius=22.000000 CollisionHeight=15.000000 UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
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