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//============================================================================= // $Workfile: weaponTutorialAssaultRifle.uc $ // $Author: Pcarlson $ // $Date: 8/08/02 4:21p $ // $Revision: 1 $ //============================================================================= class weaponTutorialAssaultRifle extends weaponAssaultRifle; defaultproperties { BounceSounds(0)="U2A.Landed.Metal" InventoryType=Class'U2Weapons.WeaponTutorialInvAssaultRifle' UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleTopBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleTopBars" } |
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