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//============================================================================== // Challenge a team and win a team mate // // Written by Michiel Hendriks // (c) 2003, 2004, Epic Games, Inc. All Rights Reserved //============================================================================== class UT2K4SP_CGBloodRites extends LargeWindow; var automated GUIImage imgMap1, imgMap2, imgMapBg1, imgMapBg2; var automated GUIButton btnOk, btnCancel, btnNextChar, btnPrevChar; var automated GUILabel lblTitle, lblNoPreview1, lblNoPreview2, lblSelChar, lblSelCharName, lblBalance; var automated GUIGFXButton cbMap1, cbMap2; var automated moComboBox cbEnemyTeam; var automated GUIScrollTextBox sbDetails; var automated GUICharacterListTeam clSelChar; var automated moCheckBox cbInstaGib; var UT2K4GameProfile GP; /** the penalty we pay when we cancel the challenge */ var int CancelPenalty; var array<CacheManager.MapRecord> MapData; /** The two maps to choose from */ var CacheManager.MapRecord MapOptions[2]; /** set to the preselect/challenged team */ var string ChallengedBy; /** true if we have been challenged */ var bool bChallenged; var localized string PenaltyWarning, YouveBeenChallenged, SelectAMap, msgChallenge, msgChallenged, msgInstaGib, CantAffordCancel; /** always append this to the url */ var string DefaultUrl; /** default gametype = xGame.xTeamGame */ var string ChalGameType; /** additional URL for an instagib game = ?mutator = xGame.MutInstaGib */ var string MutInstaGib; /** multiplicator for the cancel fee when challenged */ var float ChalledFeeMultiply; /** diffirent goal scores for normal and insta game */ var int NormalGoalScore, InstaGoalScore; /** prefix of the maps to use */ var string MapPreFix; var int minimalEntryFee; function InitComponent(GUIController MyController, GUIComponent MyOwner) { local int i; Super.Initcomponent(MyController, MyOwner); GP = UT2K4GameProfile(PlayerOwner().Level.Game.CurrentGameProfile); for ( i = 0; i < Controls.Length; i++ ) { Controls[i].bScaleToParent=True; Controls[i].bBoundToParent=True; } class'CacheManager'.static.GetMapList(MapData, MapPreFix); for (i = MapData.length-1; i >= 0; i--) { if (MapData[i].PlayerCountMax < 7) // remove small maps { MapData.Remove(i, 1); continue; } if (class'CacheManager'.static.Is2004Content(MapData[i].MapName)) continue; if (class'CacheManager'.static.Is2003Content(MapData[i].MapName)) continue; if (class'CacheManager'.static.IsBPContent(MapData[i].MapName)) continue; MapData.Remove(i, 1); // remove custom maps } SetupNoPreview(lblNoPreview1, imgMap1); SetupNoPreview(lblNoPreview2, imgMap2); sbDetails.SetContent(SelectAMap); GetRandomMaps(); lblBalance.Caption = class'UT2K4SPTab_LadderBase'.default.BalanceLabel@GP.MoneyToString(GP.Balance); } function int CheapestBot(array<string> list) { local int curmin, i, bp; curmin = MaxInt; for (i = 0; i < list.length; i++) { bp = GP.GetBotPrice(list[i],,, true); if (bp < curmin) curmin = bp; } return curmin; } function GetRandomMaps() { MapOptions[0] = MapData[rand(MapData.length)]; do { if (MapData.length <= 1) { Warn("MapData.length <= 1"); break; } MapOptions[1] = MapData[rand(MapData.length)]; } until (MapOptions[0] != MapOptions[1]); if (MapOptions[0].ScreenshotRef != "") imgMap1.Image = Material(DynamicLoadObject(MapOptions[0].ScreenshotRef, class'Material')); lblNoPreview1.bVisible = MapOptions[0].ScreenshotRef == ""; cbMap1.Caption = MapOptions[0].MapName; if (MapOptions[1].ScreenshotRef != "") imgMap2.Image = Material(DynamicLoadObject(MapOptions[1].ScreenshotRef, class'Material')); lblNoPreview2.bVisible = MapOptions[1].ScreenshotRef == ""; cbMap2.Caption = MapOptions[1].MapName; } function setChallengeInfo(int selectedMap) { local string desc, tmp; local class<UT2K4TeamRoster> ETI; local CacheManager.GameRecord GR; GR = class'CacheManager'.static.getGameRecord(ChalGameType); ETI = class<UT2K4TeamRoster>(DynamicLoadObject(cbEnemyTeam.GetExtra(), class'Class')); GP.ChallengeInfo.LevelName = MapOptions[selectedMap].MapName; GP.ChallengeInfo.DifficultyModifier = ETI.default.TeamLevel / 1.2; GP.ChallengeInfo.PrizeMoney = 0; // never prize money for a bloodrite GP.ChallengeInfo.GameType = ChalGameType; if (cbInstaGib.IsChecked()) GP.ChallengeInfo.GoalScore = InstaGoalScore; else GP.ChallengeInfo.GoalScore = NormalGoalScore; if (bChallenged) GP.ChallengeInfo.EntryFee = 0; else GP.ChallengeInfo.EntryFee = GP.GetBotPrice(clSelChar.GetName(),,,true)*class'xGame.BloodRites'.default.ChalFeeMultiply; // 3 times the players value GP.ChallengeInfo.URLString = DefaultUrl; if (cbInstaGib.IsChecked()) GP.ChallengeInfo.URLString $= MutInstaGib; if (bChallenged) desc = msgChallenged; else desc = msgChallenge; desc = repl(desc, "%map%", MapOptions[selectedMap].MapName); desc = repl(desc, "%enemyteam%", cbEnemyTeam.GetText()); desc = repl(desc, "%selectedchar%", clSelChar.GetName()); desc = repl(desc, "%entryfee%", GP.MoneyToString(GP.ChallengeInfo.EntryFee)); if (cbInstaGib.IsChecked()) tmp = msgInstaGib@GR.GameName; else tmp = GR.GameName; desc = repl(desc, "%gametype%", tmp); desc = repl(desc, "%penalty%", GP.MoneyToString(CancelPenalty)); if ((GP.Balance < GP.getMinimalEntryFeeFor(GP.ChallengeInfo)+GP.MinBalance)) { desc $= "|"$class'UT2K4SP_CGManoEMano'.default.NotEnoughCash; } sbDetails.SetContent(desc); if (bChallenged) { if (GP.ChallengeInfo.LevelName != "") btnOk.EnableMe(); else btnOk.DisableMe(); } else if ((GP.ChallengeInfo.LevelName != "") && (GP.Balance > GP.getMinimalEntryFeeFor(GP.ChallengeInfo)+GP.MinBalance)) btnOk.EnableMe(); else btnOk.DisableMe(); } /** param1 = preselect enemy team, fully qualified classname. param2 = not empty -> lock team change controlls */ event HandleParameters(string Param1, string Param2) { local int i, cnt, minTeamFee, cbot; local class<UT2K4TeamRoster> ET; local array<string> ETR; local GUIController MyController; bChallenged = (Param2 != ""); // count available team mates cnt = 0; for (i = 0; i < GP.GetMaxTeamSize(); i++) { if (GP.PlayerTeam[i] != "") { if (GP.BotStats[GP.GetBotPosition(GP.PlayerTeam[i])].Health >= 100) cnt++; } } GP.ChallengeInfo.NumBots = min(cnt*2+1, 7); // 7 or the number of available team mates // fill enemy team teams cbEnemyTeam.MyComboBox.List.Clear(); minimalEntryFee = MaxInt; minTeamFee = GP.getMinimalTeamFee(GP.ChallengeInfo.NumBots / 2); for (i = 0; i < GP.TeamStats.length; i++) { if (GP.TeamStats[i].Matches > 0) { if (GP.TeamStats[i].Name == "") continue; ET = class<UT2K4TeamRoster>(DynamicLoadObject(GP.TeamStats[i].Name, class'Class')); if (ET != none) { if (!GP.GetAltTeamRoster(GP.TeamStats[i].Name, ETR)) ETR = ET.default.RosterNames; // we need to keep at least 5 players in a team if (bChallenged) { cbEnemyTeam.AddItem(ET.Default.TeamName@"("$class'UT2K4SPTab_DetailEnemies'.default.StrengthLabels[ET.Default.TeamLevel]$")",,GP.TeamStats[i].Name); } else if (ETR.Length > 5) { cbot = CheapestBot(ETR)*class'xGame.BloodRites'.default.ChalFeeMultiply; if (!bChallenged) cbot += minTeamFee; // if challenged we don't pay the team if (cbot < minimalEntryFee) minimalEntryFee = cbot; if (cbot < GP.Balance-GP.MinBalance) cbEnemyTeam.AddItem(ET.Default.TeamName@"("$class'UT2K4SPTab_DetailEnemies'.default.StrengthLabels[ET.Default.TeamLevel]$")",,GP.TeamStats[i].Name); } } } } log("Min. entry fee is"@minimalEntryFee@(minimalEntryFee+GP.MinBalance), GP.LogPrefix); cbEnemyTeam.MyComboBox.List.Sort(); if (cbEnemyTeam.ItemCount() > 0) { cbEnemyTeam.SetIndex(0); UpdateEnemyTeam(cbEnemyTeam); } // fill other info ChallengedBy = Param1; if ((ChallengedBy != "") && (cbEnemyTeam.ItemCount() > 0)) cbEnemyTeam.SetIndex(cbEnemyTeam.FindExtra(ChallengedBy)); if (bChallenged) { if (cbEnemyTeam.ItemCount() > 0) { cbEnemyTeam.DisableMe(); clSelChar.PopulateList(GP.PlayerTeam); clSelChar.Find(clSelChar.PlayerList[rand(clSelChar.ItemCount)].DefaultName); CancelPenalty = GP.GetBotPrice(clSelChar.GetName())*ChalledFeeMultiply; clSelChar.DisableMe(); btnNextChar.DisableMe(); btnPrevChar.DisableMe(); cbInstaGib.Checked(rand(2)); cbInstaGib.DisableMe(); UpdateDetails(none); } if (GP.Balance-GP.MinBalance <= CancelPenalty) { CancelPenalty = 0; Controller.CloseMenu(true); } } else if (GP.Balance-GP.MinBalance <= minimalEntryFee) { MyController = Controller; Controller.CloseMenu(true); MyController.ShowQuestionDialog(class'UT2K4SP_CGManoEMano'.default.NotEnoughCash); return; } } /** Play the selected match, first check if we need to assign team mates */ function bool onOkClick(GUIComponent Sender) { local int nummates, healthymates, i, j; local GUIQuestionPage QPage; local UT2K4SP_TeamRoles RoleWindow; local string tmp; if (GP.ChallengeInfo.EntryFee > GP.Balance) return false; nummates = GP.GetNumTeammatesForMatchInfo(GP.ChallengeInfo); if (nummates > 0) { healthymates = 0; for (i = 0; i < GP.GetMaxTeamSize(); i++) { j = GP.GetBotPosition(GP.PlayerTeam[i]); if (j > -1) if (GP.BotStats[j].Health >= 100) healthymates++; } if (healthymates < nummates) { if (Controller.OpenMenu(Controller.QuestionMenuClass)) { QPage=GUIQuestionPage(Controller.TopPage()); QPage.SetupQuestion(repl(repl(class'UT2K4SPTab_LadderBase'.default.NotEnoughPlayers, "%healthy%", healthymates), "%teammates%", nummates), QBTN_Ok); } return true; } GP.bIsChallenge = true; if (bChallenged) tmp = "true"; if (Controller.OpenMenu(class'UT2K4SPTab_LadderBase'.default.TeamRoleWindow, tmp)) { RoleWindow = UT2K4SP_TeamRoles(Controller.TopPage()); RoleWindow.OnOkClick = StartMatch; } } else StartMatch(); return true; } function StartMatch() { GP.EnemyTeam = cbEnemyTeam.GetExtra(); GP.ChallengeInfo.EnemyTeamName = GP.EnemyTeam; // when we are challenged we lose a player to that team (and gain none) // Important: this has to be set when we LOSE, not when we win. GP.bGotChallenged = bChallenged; if (bChallenged) GP.ChallengeInfo.SpecialEvent = "UNTRADE"@GP.ChallengeInfo.EnemyTeamName@clSelChar.GetName(); // when we challenge we get a player (we have to give up one (with reward) when we already have 5) else GP.ChallengeInfo.SpecialEvent = "TRADE"@GP.ChallengeInfo.EnemyTeamName@clSelChar.GetName(); GP.ChallengeVariable = clSelChar.GetName(); Log("Special event set to:"@GP.ChallengeInfo.SpecialEvent); class'xGame.BloodRites'.static.StartChallenge(GP, PlayerOwner().Level); Controller.CloseAll(false,true); } /** Cancel button pressed */ function bool onCancelClick(GUIComponent Sender) { if (OnCanWindowClose(true)) return Controller.CloseMenu(true); else return false; } /** Player accepts to pay the penalty */ function OnConfirmCancel(byte bButton) { if (bButton == QBTN_Yes) { GP.Balance -= CancelPenalty; CancelPenalty = 0; Controller.CloseMenu(true); } } function OnMapSelect(GUIComponent Sender) { if (Sender == cbMap1) { GP.ActiveMap = MapOptions[0]; cbMap1.bChecked = true; cbMap2.bChecked = false; setChallengeInfo(0); } else { GP.ActiveMap = MapOptions[1]; cbMap1.bChecked = false; cbMap2.bChecked = true; setChallengeInfo(1); } return; } function OnWindowClose(optional Bool bCancelled) { GP.bIsChallenge = !bCancelled; } function bool OnCanWindowClose(optional Bool bCancelled) { local GUIQuestionPage QPage; if (!bCancelled) return true; if (CancelPenalty > 0) { if (CancelPenalty > GP.Balance) { if (Controller.OpenMenu("GUI2K4.GUI2K4QuestionPage")) { QPage=GUIQuestionPage(Controller.TopPage()); QPage.SetupQuestion(repl(repl(CantAffordCancel, "%cancelpenalty%", GP.MoneyToString(CancelPenalty)), "%balance%", GP.MoneyToString(GP.Balance)), QBTN_Ok, QBTN_Ok); } } else if (Controller.OpenMenu("GUI2K4.GUI2K4QuestionPage")) { QPage=GUIQuestionPage(Controller.TopPage()); QPage.SetupQuestion(repl(PenaltyWarning, "%cancelpenalty%", GP.MoneyToString(CancelPenalty)), QBTN_YesNo, QBTN_No); QPage.OnButtonClick = OnConfirmCancel; } return false; } return true; } function UpdateDetails(GUIComponent Sender) { lblSelCharName.Caption = clSelChar.GetName(); if (cbMap1.bChecked) setChallengeInfo(0); else if (cbMap2.bChecked) setChallengeInfo(1); } function UpdateEnemyTeam(GUIComponent Sender) { local array<string> Roster; local class<UT2K4TeamRoster> ETI; if (!GP.GetAltTeamRoster(cbEnemyTeam.GetExtra(), Roster)) { ETI = class<UT2K4TeamRoster>(DynamicLoadObject(cbEnemyTeam.GetExtra(), class'Class')); Roster = ETI.default.RosterNames; } if (!bChallenged) { Roster.Remove(0, 1); clSelChar.PopulateList(Roster); clSelChar.SetIndex(Max(clSelChar.Index, 0)); } UpdateDetails(Sender); } function bool onSelectChar(GUIComponent Sender) { if ( Sender == btnPrevChar ) { clSelChar.ScrollLeft(); } else if ( Sender == btnNextChar ) { clSelChar.ScrollRight(); } return true; } event SetVisibility(bool bIsVisible) { Super.SetVisibility(bIsVisible); if ( imgMap1 != None ) { imgMap1.SetVisibility(imgMap1.Image != None); if ( lblNoPreview1 != None ) lblNoPreview1.SetVisibility(imgMap1.Image == None); } if ( imgMap2 != None ) { imgMap2.SetVisibility(imgMap2.Image != None); if ( lblNoPreview2 != None ) lblNoPreview2.SetVisibility(imgMap2.Image == None); } } protected function SetupNoPreview( GUILabel lbl, GUIImage img ) { if ( lbl == None || img == None ) return; lbl.WinLeft = img.WinLeft; lbl.WinTop = img.WinTop; lbl.WinWidth = img.WinWidth; lbl.WinHeight = img.WinHeight; } function bool XButtonClicked( GUIComponent Sender ) { Controller.CloseMenu(true); return true; } defaultproperties { Begin Object Class=GUIImage Name=SPCimgMap1 Image=Texture'2K4Menus.Controls.sectionback' ImageStyle=ISTY_Scaled WinTop=0.122531 WinLeft=0.022222 WinWidth=0.441667 WinHeight=0.312500 RenderWeight=0.150000 bBoundToParent=True End Object imgMap1=GUIImage'GUI2K4.UT2K4SP_CGBloodRites.SPCimgMap1' Begin Object Class=GUIImage Name=SPCimgMap2 Image=Texture'2K4Menus.Controls.sectionback' ImageStyle=ISTY_Scaled WinTop=0.122531 WinLeft=0.536111 WinWidth=0.441667 WinHeight=0.312500 RenderWeight=0.150000 bBoundToParent=True End Object imgMap2=GUIImage'GUI2K4.UT2K4SP_CGBloodRites.SPCimgMap2' Begin Object Class=GUIImage Name=SPCimgMapBg1 Image=Texture'2K4Menus.Controls.sectionback' ImageStyle=ISTY_Scaled WinTop=0.111308 WinLeft=0.020833 WinWidth=0.444444 WinHeight=0.333333 bBoundToParent=True End Object imgMapBg1=GUIImage'GUI2K4.UT2K4SP_CGBloodRites.SPCimgMapBg1' Begin Object Class=GUIImage Name=SPCimgMapBg2 Image=Texture'2K4Menus.Controls.sectionback' ImageStyle=ISTY_Scaled WinTop=0.111308 WinLeft=0.534722 WinWidth=0.444444 WinHeight=0.333333 bBoundToParent=True End Object imgMapBg2=GUIImage'GUI2K4.UT2K4SP_CGBloodRites.SPCimgMapBg2' Begin Object Class=GUIButton Name=SPMbtnOk Caption="ACCEPT" FontScale=FNS_Small WinTop=0.912731 WinLeft=0.741321 WinWidth=0.222222 WinHeight=0.050694 RenderWeight=0.200000 TabOrder=1 bBoundToParent=True OnClick=UT2K4SP_CGBloodRites.onOkClick OnKeyEvent=SPMbtnOk.InternalOnKeyEvent End Object btnOK=GUIButton'GUI2K4.UT2K4SP_CGBloodRites.SPMbtnOk' Begin Object Class=GUIButton Name=SPCbtnCancel Caption="REFUSE" FontScale=FNS_Small WinTop=0.912731 WinLeft=0.037848 WinWidth=0.222222 WinHeight=0.050694 RenderWeight=0.200000 TabOrder=2 bBoundToParent=True OnClick=UT2K4SP_CGBloodRites.onCancelClick OnKeyEvent=SPCbtnCancel.InternalOnKeyEvent End Object btnCancel=GUIButton'GUI2K4.UT2K4SP_CGBloodRites.SPCbtnCancel' Begin Object Class=GUIButton Name=CGBbtnNextChar StyleName="ArrowRight" Hint="Select the team mate you want" WinTop=0.673333 WinLeft=0.203437 WinWidth=0.048750 WinHeight=0.073750 bBoundToParent=True bNeverFocus=True bRepeatClick=True OnClickSound=CS_Up OnClick=UT2K4SP_CGBloodRites.onSelectChar OnKeyEvent=CGBbtnNextChar.InternalOnKeyEvent End Object btnNextChar=GUIButton'GUI2K4.UT2K4SP_CGBloodRites.CGBbtnNextChar' Begin Object Class=GUIButton Name=CGBbtnPrevChar StyleName="ArrowLeft" Hint="Select the team mate you want" WinTop=0.673333 WinLeft=0.042500 WinWidth=0.048750 WinHeight=0.073750 bBoundToParent=True bNeverFocus=True bRepeatClick=True OnClickSound=CS_Down OnClick=UT2K4SP_CGBloodRites.onSelectChar OnKeyEvent=CGBbtnPrevChar.InternalOnKeyEvent End Object btnPrevChar=GUIButton'GUI2K4.UT2K4SP_CGBloodRites.CGBbtnPrevChar' Begin Object Class=GUILabel Name=SPClblTitle Caption="Bloodrites" TextAlign=TXTA_Center FontScale=FNS_Large StyleName="TextLabel" WinTop=0.026180 WinLeft=0.067813 WinWidth=0.862501 WinHeight=0.077500 RenderWeight=0.200000 bBoundToParent=True End Object lblTitle=GUILabel'GUI2K4.UT2K4SP_CGBloodRites.SPClblTitle' Begin Object Class=GUILabel Name=NoPreview Caption="No Preview Available" TextAlign=TXTA_Center TextColor=(B=0,G=255,R=247) TextFont="UT2HeaderFont" bTransparent=False bMultiLine=True VertAlign=TXTA_Center WinTop=0.197531 WinLeft=0.022222 WinWidth=0.441667 WinHeight=0.312500 bBoundToParent=True End Object lblNoPreview1=GUILabel'GUI2K4.UT2K4SP_CGBloodRites.NoPreview' lblNoPreview2=GUILabel'GUI2K4.UT2K4SP_CGBloodRites.NoPreview' Begin Object Class=GUILabel Name=CGBlblSelChar Caption="Team Mate" TextAlign=TXTA_Center StyleName="TextLabel" WinTop=0.530864 WinLeft=0.047222 WinWidth=0.197917 WinHeight=0.043750 bBoundToParent=True End Object lblSelChar=GUILabel'GUI2K4.UT2K4SP_CGBloodRites.CGBlblSelChar' Begin Object Class=GUILabel Name=CGBlblSelCharName TextAlign=TXTA_Center StyleName="TextLabel" WinTop=0.847530 WinLeft=0.037222 WinWidth=0.222917 WinHeight=0.043750 bBoundToParent=True End Object lblSelCharName=GUILabel'GUI2K4.UT2K4SP_CGBloodRites.CGBlblSelCharName' Begin Object Class=GUILabel Name=SPLlblBalance TextAlign=TXTA_Right StyleName="TextLabel" WinTop=0.042037 WinLeft=0.532360 WinWidth=0.450000 WinHeight=0.041250 RenderWeight=0.250000 bBoundToParent=True End Object lblBalance=GUILabel'GUI2K4.UT2K4SP_CGBloodRites.SPLlblBalance' Begin Object Class=GUIGFXButton Name=SPCcbMap1 bCheckBox=True WinTop=0.452974 WinLeft=0.020833 WinWidth=0.444444 WinHeight=0.062500 bBoundToParent=True OnChange=UT2K4SP_CGBloodRites.OnMapSelect OnKeyEvent=SPCcbMap1.InternalOnKeyEvent End Object cbMap1=GUIGFXButton'GUI2K4.UT2K4SP_CGBloodRites.SPCcbMap1' Begin Object Class=GUIGFXButton Name=SPCcbMap2 bCheckBox=True WinTop=0.452974 WinLeft=0.534722 WinWidth=0.444444 WinHeight=0.062500 bBoundToParent=True OnChange=UT2K4SP_CGBloodRites.OnMapSelect OnKeyEvent=SPCcbMap2.InternalOnKeyEvent End Object cbMap2=GUIGFXButton'GUI2K4.UT2K4SP_CGBloodRites.SPCcbMap2' Begin Object Class=moComboBox Name=SPCcbEnemyTeam bReadOnly=True Caption="Challenge team:" OnCreateComponent=SPCcbEnemyTeam.InternalOnCreateComponent Hint="Challenge this team for a match" WinTop=0.528114 WinLeft=0.280556 WinWidth=0.696528 WinHeight=0.053472 TabOrder=3 bBoundToParent=True OnChange=UT2K4SP_CGBloodRites.UpdateEnemyTeam End Object cbEnemyTeam=moComboBox'GUI2K4.UT2K4SP_CGBloodRites.SPCcbEnemyTeam' Begin Object Class=GUIScrollTextBox Name=SPCsbDetails bNoTeletype=True OnCreateComponent=SPCsbDetails.InternalOnCreateComponent WinTop=0.657976 WinLeft=0.282292 WinWidth=0.689583 WinHeight=0.243611 RenderWeight=0.200000 TabOrder=1 bBoundToParent=True End Object sbDetails=GUIScrollTextBox'GUI2K4.UT2K4SP_CGBloodRites.SPCsbDetails' Begin Object Class=GUICharacterListTeam Name=CGBclSelChar FixedItemsPerPage=1 StyleName="CharButton" Hint="Challenge for this team mate" WinTop=0.576250 WinLeft=0.088462 WinWidth=0.118444 WinHeight=0.268750 TabOrder=0 bBoundToParent=True OnClick=CGBclSelChar.InternalOnClick OnRightClick=CGBclSelChar.InternalOnRightClick OnMousePressed=CGBclSelChar.InternalOnMousePressed OnMouseRelease=CGBclSelChar.InternalOnMouseRelease OnChange=UT2K4SP_CGBloodRites.UpdateDetails OnKeyEvent=CGBclSelChar.InternalOnKeyEvent OnBeginDrag=CGBclSelChar.InternalOnBeginDrag OnEndDrag=CGBclSelChar.InternalOnEndDrag OnDragDrop=CGBclSelChar.InternalOnDragDrop OnDragEnter=CGBclSelChar.InternalOnDragEnter OnDragLeave=CGBclSelChar.InternalOnDragLeave OnDragOver=CGBclSelChar.InternalOnDragOver End Object clSelChar=GUICharacterListTeam'GUI2K4.UT2K4SP_CGBloodRites.CGBclSelChar' Begin Object Class=moCheckBox Name=SPCcbInstaGib Caption="InstaGib Game" OnCreateComponent=SPCcbInstaGib.InternalOnCreateComponent Hint="In this an InstaGib Match" WinTop=0.586447 WinLeft=0.280556 WinWidth=0.696528 WinHeight=0.053472 TabOrder=4 bBoundToParent=True OnChange=UT2K4SP_CGBloodRites.UpdateEnemyTeam End Object cbInstaGib=moCheckBox'GUI2K4.UT2K4SP_CGBloodRites.SPCcbInstaGib' PenaltyWarning="When you refuse you will have to pay a penalty of %cancelpenalty%.||Are you sure you want to refuse?" SelectAMap="Please select an area for the challenge." msgChallenge="You have selected to challenge %enemyteam% for their team mate %selectedchar%. In order to challenge %enemyteam% for one of their team members you will have to pay %entryfee%. The %gametype% will take place in %map%." msgChallenged="You have been challenged by %enemyteam%. They are challenging you for your team member %selectedchar%. The %gametype% will take place in %map%.|When you refuse you will have to pay them %penalty%" msgInstaGib="InstaGib" CantAffordCancel="You can't afford to refuse this challenge.|You have to pay %cancelpenalty% to refuse, but you only have %balance%." DefaultUrl="?TeamScreen=true" ChalGameType="xGame.xTeamGame" MutInstaGib="?mutator=xGame.MutInstaGib" ChalledFeeMultiply=2.000000 NormalGoalScore=25 InstaGoalScore=35 MapPrefix="DM" DefaultLeft=0.050000 DefaultTop=0.050000 DefaultWidth=0.900000 DefaultHeight=0.900000 OnClose=UT2K4SP_CGBloodRites.OnWindowClose OnCanClose=UT2K4SP_CGBloodRites.OnCanWindowClose WinTop=0.050000 WinLeft=0.050000 WinWidth=0.900000 WinHeight=0.900000 } |
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