BonusPack.Tab_IALastManStanding
- Extends
- Tab_IADeathMatch
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPanel
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+-- XInterface.GUITabPanel
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+-- XInterface.UT2K3TabPanel
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+-- XInterface.Tab_InstantActionBaseRules
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+-- XInterface.Tab_IADeathMatch
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+-- BonusPack.Tab_IALastManStanding
Inherited Variables from XInterface.Tab_InstantActionBaseRules |
bLastWeaponThrowing, LastFriendlyFire, LastGameSpeed, LastGoalScore, LastMaxLives, LastTimeLimit, LastTranslocator, LastWeaponStay, MyBrightSkins, MyFriendlyFire, MyGameSpeed, MyGoalScore, MyMaxLives, MyTimeLimit, MyTranslocator, MyWeaponStay, MyWeaponThrowing, PercentText |
var config bool LastAllowAdrenaline;
var config bool LastAllowPickups;
var config bool LastExtraLives;
var config bool LastSuperWeaps;
function string Play ( ) )
defaultproperties
{
LastExtraLives=True
LastMaxLives=3
Begin Object Class=moCheckBox Name=IARulesExtraLives
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Killing Gives Health"
OnCreateComponent=IARulesExtraLives.InternalOnCreateComponent
Hint="When selected, a portion of the player's health is restored with each kill."
WinTop=0.747500
WinLeft=0.050000
WinWidth=0.400000
WinHeight=0.040000
OnChange=Tab_IALastManStanding.ExtraLivesChange
End Object
Controls(14)=moCheckBox'BonusPack.Tab_IALastManStanding.IARulesExtraLives'
Begin Object Class=moCheckBox Name=IARulesSuperWeaps
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Allow Super Weapons"
OnCreateComponent=IARulesSuperWeaps.InternalOnCreateComponent
Hint="When selected, allow super weapon pickups."
WinTop=0.799166
WinLeft=0.542188
WinWidth=0.400000
WinHeight=0.040000
OnChange=Tab_IALastManStanding.SuperWeapChange
End Object
Controls(15)=moCheckBox'BonusPack.Tab_IALastManStanding.IARulesSuperWeaps'
Begin Object Class=moCheckBox Name=IARulesLMSAllowPickups
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Allow Pickups"
OnCreateComponent=IARulesLMSAllowPickups.InternalOnCreateComponent
Hint="When selected, allow normal pickups."
WinTop=0.747083
WinLeft=0.542188
WinWidth=0.400000
WinHeight=0.040000
OnChange=Tab_IALastManStanding.AllowPickupsChange
End Object
Controls(16)=moCheckBox'BonusPack.Tab_IALastManStanding.IARulesLMSAllowPickups'
Begin Object Class=moCheckBox Name=IARulesLMSAllowAdrenaline
ComponentJustification=TXTA_Left
CaptionWidth=0.900000
Caption="Allow Adrenaline"
OnCreateComponent=IARulesLMSAllowAdrenaline.InternalOnCreateComponent
Hint="When selected, players can use Adrenaline."
WinTop=0.851250
WinLeft=0.542188
WinWidth=0.400000
WinHeight=0.040000
OnChange=Tab_IALastManStanding.AllowAdrenalineChange
End Object
Controls(17)=moCheckBox'BonusPack.Tab_IALastManStanding.IARulesLMSAllowAdrenaline'
}
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Creation time: sk 18-3-2018 09:49:53.390 - Created with
UnCodeX