| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.NavigationPoint
|
+-- Engine.PathNode
|
+-- Engine.RoadPathNode
|
+-- Engine.HoverPathNode
| Variables Summary |
|---|
| Inherited Variables from Engine.RoadPathNode |
|---|
| MaxRoadDist |
| Functions Summary | ||
|---|---|---|
![]() | int | SpecialCost (Pawn Other, ReachSpec Path)) |
| Functions Detail |
|---|
SpecialCost Source code| Defaultproperties |
|---|
defaultproperties
{
bNotBased=True
bSpecialForced=True
bForcedOnly=True
CollisionHeight=120.000000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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