| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Material
|
+-- Engine.RenderedMaterial
|
+-- Engine.BitmapMaterial
|
+-- Engine.ShadowBitmapMaterial
| Variables Summary | |
|---|---|
| bool | bBlobShadow |
| BitmapMaterial | BlobShadow |
| float | CullDistance |
| bool | Dirty |
| bool | Invalid |
| vector | LightDirection |
| float | LightDistance |
| float | LightFOV |
| Actor | ShadowActor |
| byte | ShadowDarkness |
| pointer | TextureInterfaces[2] |
| Inherited Variables from Engine.BitmapMaterial |
|---|
| Format, UBits, UClamp, UClampMode, USize, VBits, VClamp, VClampMode, VSize |
| Inherited Variables from Engine.RenderedMaterial |
|---|
| renderedmaterial_dummy |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.BitmapMaterial |
|---|
| ETexClampMode, ETextureFormat |
| Variables Detail |
|---|
| Defaultproperties |
|---|
defaultproperties
{
Dirty=True
ShadowDarkness=255
BlobShadow=Texture'Engine.BlobTexture'
Format=TEXF_RGBA8
UClampMode=TC_Clamp
VClampMode=TC_Clamp
UBits=7
VBits=7
USize=128
VSize=128
UClamp=128
VClamp=128
}
|
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