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Engine.StreamInterface

Extends
StreamBase
Modifiers
Native

Core.Object
|   
+-- Engine.StreamBase
   |   
   +-- Engine.StreamInterface

Direct Known Subclasses:

PlaylistParserBase

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient

Variables Summary
stringCurrentDirectory
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[7], Outer

Enumerations Summary
Inherited Enumerations from Engine.StreamBase
EFileType, EStreamPlaylistType
Inherited Enumerations from Core.Object
EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis

Structures Summary
Inherited Structures from Engine.StreamBase
FilePath, ID3Field
Inherited Structures from Core.Object
BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector

Functions Summary
function ChangeDirectory (string DirectoryName ))
functionstring CreateDirectory (string DirectoryName)
functionStream CreateStream (string FileName, optional bool bStrict)
functionstring GetBaseDirectory ()
functionstring GetCurrentDirectory ()))
functionbool GetDirectoryContents (out array<string> Contents, optional string DirectoryName, optional EFileType FileType)
functionbool GetDriveLetters (out array<string> Letters)
functionbool HandleDebugExec (string Command, string Param ))
functionbool LoadPlaylist (string FileName, out array<string> Lines, optional bool bStrict)
functionbool RemoveDirectory (string DirectoryName)
functionbool ValidDirectory (optional string DirectoryPath)
functionbool ValidFile (string FileName)
Inherited Functions from Engine.StreamBase
*, *=, CompareNames, ConvertToFileExtension, ConvertToFileType, FormatTimeDisplay, GetPathRoot, GetPathSeparator, HandleDebugExec, HasExtension, IsCaseSensitive, ParseDirectories, ParseExtension, ParsePath, RevInStr
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllObjects, Asc, Asin, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, ClearConfig, ClockwiseFrom, Cos, Created, Cross, Disable, Divide, Dot, DynamicLoadObject, EatStr, Enable, EndState, Eval, Exp, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetItemName, GetPerObjectNames, GetPropertyText, GetReferencers, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, IsOnConsole, IsSoaking, Left, Len, Lerp, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, PlatformIs64Bit, PlatformIsMacOS, PlatformIsUnix, PlatformIsWindows, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, Repl, ReplaceText, ResetConfig, Right, RotRand, Round, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, StopWatch, StrCmp, Tan, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

CurrentDirectory Source code

var private globalconfig string CurrentDirectory;


Functions Detail

ChangeDirectory Source code

function ChangeDirectory ( string DirectoryName ) )

CreateDirectory Source code

native final function string CreateDirectory ( string DirectoryName )

CreateStream Source code

native final function Stream CreateStream ( string FileName, optional bool bStrict )

GetBaseDirectory Source code

native final private function string GetBaseDirectory ( )

GetCurrentDirectory Source code

function string GetCurrentDirectory ( ) )

GetDirectoryContents Source code

native final function bool GetDirectoryContents ( out array<string> Contents, optional string DirectoryName, optional EFileType FileType )

GetDriveLetters Source code

native final function bool GetDriveLetters ( out array<string> Letters )

HandleDebugExec Source code

function bool HandleDebugExec ( string Command, string Param ) )

LoadPlaylist Source code

native final function bool LoadPlaylist ( string FileName, out array<string> Lines, optional bool bStrict )

RemoveDirectory Source code

native final function bool RemoveDirectory ( string DirectoryName )

ValidDirectory Source code

native final function bool ValidDirectory ( optional string DirectoryPath )

ValidFile Source code

native final function bool ValidFile ( string FileName )


Defaultproperties

defaultproperties
{
     CurrentDirectory="C:\Unreal Anthology\UT2004\Music\MUA1\"
}

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Creation time: sk 18-3-2018 09:49:51.952 - Created with UnCodeX