Engine.WarpZoneInfo
- Extends
- ZoneInfo
- Modifiers
- native
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ZoneInfo
|
+-- Engine.WarpZoneInfo
Inherited Variables from Engine.ZoneInfo |
AmbientBrightness, AmbientHue, AmbientSaturation, AmbientVector, bClearToFogColor, bDistanceFog, bLonelyZone, bSoftKillZ, bTerrainZone, DistanceFogBlendTime, DistanceFogColor, DistanceFogEnd, DistanceFogEndMin, DistanceFogStart, DramaticLightingScale, EnvironmentMap, KillZ, KillZType, LocationName, ManualExcludes, RealDistanceFogEnd, SkyZone, Terrains, TexUPanSpeed, TexVPanSpeed, ZoneEffect, ZoneTag |
var const int iWarpZone;
var int numDestinations;
var transient
object OtherSideLevel;
WarpZoneInfo
simulated function ActorEntered (
actor Other ) )
event ActorLeaving (
actor Other ) )
simulated event ForceGenerate ( ) )
simulated event Generate ( ) )
function PreBeginPlay ( ) )
function Tick ( float DeltaTime) )
Creation time: sk 18-3-2018 09:49:59.176 - Created with
UnCodeX