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Engine.ZoneTrigger

Extends
Trigger

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Triggers
      |   
      +-- Engine.Trigger
         |   
         +-- Engine.ZoneTrigger

Variables Summary
Inherited Variables from Engine.Trigger
bInitiallyActive, bSavedInitialActive, bSavedInitialCollision, bTriggerOnceOnly, ClassProximityType, DamageThreshold, Message, RepeatTriggerTime, ReTriggerDelay, TriggerActor, TriggerActor2, TriggerTime, TriggerType

Enumerations Summary
Inherited Enumerations from Engine.Trigger
ETriggerType

Functions Summary
function Touch (actor Other ))
function UnTouch (actor Other ))
Inherited Functions from Engine.Trigger
CheckTouchList, FindInstigator, FindTriggerActor, IsRelevant, PlayerToucherDied, PostBeginPlay, PreBeginPlay, Reset, SelfTriggered, SpecialHandling, TakeDamage, Timer, Touch, Trigger, UnTouch


Functions Detail

Touch Source code

function Touch ( actor Other ) )

UnTouch Source code

function UnTouch ( actor Other ) )


Defaultproperties

defaultproperties
{
}

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Creation time: sk 18-3-2018 09:50:00.831 - Created with UnCodeX