GUI2K4.UT2K4SP_LadderLoading
- Extends
- UT2K4LoadingPageBase
Core.Object
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+-- Engine.Actor
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+-- Engine.Vignette
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+-- GUI2K4.UT2K4LoadingPageBase
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+-- GUI2K4.UT2K4SP_LadderLoading
var array<string> EnemyPlayers;
var localized string LoadingMessage;
var int NumTeamMates;
var localized string StatNames[5];
var array<string> TeamPlayers;
simulated function AddBackground ( ) )
simulated function AddEnemyInfo ( ) )
simulated function AddMatchInfo ( ) )
simulated function AddPlayerCircle ( ) )
simulated function AddTeamBar (
int TeamId,
string TeamIconName, out array<
string> Crew,
float top,
Color TeamColor, optional
bool bNameUp) )
simulated function AddTeamCompare ( ) )
simulated function AddTeamInfo ( ) )
simulated function
Material getPlayerPortrait (
string playerName) )
simulated event init ( ) )
defaultproperties
{
ImageFrame=Texture'2K4Menus.Controls.sectionback'
LeaderFrame=FinalBlend'InterfaceContent.Menu.CharFrame_Final'
CharFrame=FinalBlend'InterfaceContent.Menu.CharFrame_Final'
MysteryPlayer=Texture'PlayerPictures.cDefault'
White=(B=255,G=255,R=255,A=255)
Yellow=(G=255,R=255,A=255)
Blue=(B=255,G=64,R=64,A=255)
Red=(R=255,A=255)
LoadingMessage="loading"
StatNames(0)="VS"
StatNames(1)="Accuracy"
StatNames(2)="Aggressiveness"
StatNames(3)="Agility"
StatNames(4)="Tactics"
}
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Creation time: sk 18-3-2018 09:49:57.287 - Created with
UnCodeX