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GUI2K4.VoiceChatConfig

Extends
GUICustomPropertyPage

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K4GUIPage
               |   
               +-- GUI2K4.PopupPageBase
                  |   
                  +-- GUI2K4.FloatingWindow
                     |   
                     +-- GUI2K4.LockedFloatingWindow
                        |   
                        +-- GUI2K4.GUICustomPropertyPage
                           |   
                           +-- GUI2K4.VoiceChatConfig

Variables Summary
boolbAJLocal
boolbAJPublic
boolbAJTeam
boolbAutoSpeak
GUIButtonb_QuickBinds
moCheckBoxch_AJLocal
moCheckBoxch_AJPublic
moCheckBoxch_AJTeam
moCheckBoxch_AutoSpeak
moComboBoxco_LANQuality
moComboBoxco_Quality
moEditBoxed_Active
moEditBoxed_ChatPassword
floatfVoice
array<string>InstalledCodecs
stringKeyNameCaption
stringQuickBindMenu
stringResetCaption
stringResetHint
stringsActive
stringsCodec
stringsLANCodec
moSlidersl_VoiceVol
stringsPwd
class<VoiceChatReplicationInfo>VoiceChatClass
stringVoiceChatClassName
Inherited Variables from GUI2K4.GUICustomPropertyPage
Item, Owner
Inherited Variables from GUI2K4.LockedFloatingWindow
b_Cancel, b_OK, EdgeBorder[4], sb_Main, SubCaption

Functions Summary
function Closed (GUIComponent Sender, bool bCancelled))
function InitComponent (GUIController InController, GUIComponent InOwner ))
function InternalOnChange (GUIComponent Sender))
function InternalOnLoadINI (GUIComponent Sender, string s))
functionbool ResetClick (GUIComponent Sender))
Inherited Functions from GUI2K4.GUICustomPropertyPage
GetKeyValue, GetOwner, GetReadOnly, GrabOption, ParseOption, SetOwner, SetReadOnly, Strip
Inherited Functions from GUI2K4.LockedFloatingWindow
AlignButtons, InitComponent, InternalOnClick, InternalOnCreateComponent


Variables Detail

bAJLocal Source code

var bool bAJLocal;

bAJPublic Source code

var bool bAJPublic;

bAJTeam Source code

var bool bAJTeam;

bAutoSpeak Source code

var bool bAutoSpeak;

b_QuickBinds Source code

var automated GUIButton b_QuickBinds;

ch_AJLocal Source code

var automated moCheckBox ch_AJLocal;

ch_AJPublic Source code

var automated moCheckBox ch_AJPublic;

ch_AJTeam Source code

var automated moCheckBox ch_AJTeam;

ch_AutoSpeak Source code

var automated moCheckBox ch_AutoSpeak;

co_LANQuality Source code

var automated moComboBox co_LANQuality;

co_Quality Source code

var automated moComboBox co_Quality;

ed_Active Source code

var automated moEditBox ed_Active;

ed_ChatPassword Source code

var automated moEditBox ed_ChatPassword;

fVoice Source code

var float fVoice;

InstalledCodecs Source code

var array<string> InstalledCodecs;

KeyNameCaption Source code

var localized string KeyNameCaption;

QuickBindMenu Source code

var string QuickBindMenu;

ResetCaption Source code

var localized string ResetCaption;

ResetHint Source code

var localized string ResetHint;

sActive Source code

var string sActive;

sCodec Source code

var string sCodec;

sLANCodec Source code

var string sLANCodec;

sl_VoiceVol Source code

var automated moSlider sl_VoiceVol;

sPwd Source code

var string sPwd;

VoiceChatClass Source code

var class<VoiceChatReplicationInfo> VoiceChatClass;

VoiceChatClassName Source code

var string VoiceChatClassName;


Functions Detail

Closed Source code

function Closed ( GUIComponent Sender, bool bCancelled) )

InitComponent Source code

function InitComponent ( GUIController InController, GUIComponent InOwner ) )

InternalOnChange Source code

function InternalOnChange ( GUIComponent Sender) )

InternalOnLoadINI Source code

function InternalOnLoadINI ( GUIComponent Sender, string s) )

ResetClick Source code

function bool ResetClick ( GUIComponent Sender) )


Defaultproperties

defaultproperties
{
     Begin Object Class=moEditBox Name=ChatPasswordEdit
         CaptionWidth=0.600000
         Caption="Chat Password"
         OnCreateComponent=ChatPasswordEdit.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Set a password on your personal chat room to limit who is allowed to join"
         WinTop=0.332828
         WinLeft=0.032569
         WinWidth=0.420403
         TabOrder=4
         OnChange=VoiceChatConfig.InternalOnChange
         OnLoadINI=VoiceChatConfig.InternalOnLoadINI
     End Object
     ed_ChatPassword=moEditBox'GUI2K4.VoiceChatConfig.ChatPasswordEdit'


     Begin Object Class=moEditBox Name=DefaultActiveChannelEditBox
         CaptionWidth=0.600000
         Caption="Default Channel Name"
         OnCreateComponent=DefaultActiveChannelEditBox.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Enter the name of the channel to speak on by default when you join the server.  To use the default chatroom for whichever gametype you're playing, leave this field empty"
         WinTop=0.757277
         WinLeft=0.032569
         WinWidth=0.420403
         TabOrder=4
         OnChange=VoiceChatConfig.InternalOnChange
         OnLoadINI=VoiceChatConfig.InternalOnLoadINI
     End Object
     ed_Active=moEditBox'GUI2K4.VoiceChatConfig.DefaultActiveChannelEditBox'


     Begin Object Class=moSlider Name=VoiceVolume
         MaxValue=10.000000
         MinValue=1.000000
         CaptionWidth=0.600000
         Caption="Voice Chat Volume"
         OnCreateComponent=VoiceVolume.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Adjusts the volume of other players' voice chat communication."
         WinTop=0.142484
         WinLeft=0.518507
         WinWidth=0.408907
         RenderWeight=1.040000
         TabOrder=0
         OnChange=VoiceChatConfig.InternalOnChange
         OnLoadINI=VoiceChatConfig.InternalOnLoadINI
     End Object
     sl_VoiceVol=moSlider'GUI2K4.VoiceChatConfig.VoiceVolume'


     Begin Object Class=moCheckBox Name=AutoJoinPublic
         CaptionWidth=0.940000
         Caption="Autojoin Public Channel"
         OnCreateComponent=AutoJoinPublic.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Automatically join the 'Public' channel upon connecting to a server."
         WinTop=0.042496
         WinLeft=0.086280
         WinWidth=0.826652
         TabOrder=1
         OnChange=VoiceChatConfig.InternalOnChange
         OnLoadINI=VoiceChatConfig.InternalOnLoadINI
     End Object
     ch_AJPublic=moCheckBox'GUI2K4.VoiceChatConfig.AutoJoinPublic'


     Begin Object Class=moCheckBox Name=AutoJoinLocal
         CaptionWidth=0.940000
         Caption="Autojoin Local Channel"
         OnCreateComponent=AutoJoinLocal.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Automatically join the 'Local' channel upon connecting to a server."
         WinTop=0.145784
         WinLeft=0.086280
         WinWidth=0.826652
         TabOrder=2
         OnChange=VoiceChatConfig.InternalOnChange
         OnLoadINI=VoiceChatConfig.InternalOnLoadINI
     End Object
     ch_AJLocal=moCheckBox'GUI2K4.VoiceChatConfig.AutoJoinLocal'


     Begin Object Class=moCheckBox Name=AutoJoinTeam
         Caption="Autojoin Team Channel"
         OnCreateComponent=AutoJoinTeam.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Automatically join the 'Team' channel upon connecting to a server."
         WinTop=0.226937
         WinLeft=0.022803
         WinWidth=0.440910
         TabOrder=3
         OnChange=VoiceChatConfig.InternalOnChange
         OnLoadINI=VoiceChatConfig.InternalOnLoadINI
     End Object
     ch_AJTeam=moCheckBox'GUI2K4.VoiceChatConfig.AutoJoinTeam'


     Begin Object Class=moCheckBox Name=AutoSpeakCheckbox
         Caption="Auto-select Active Channel"
         OnCreateComponent=AutoSpeakCheckbox.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Automatically set an active channel when you join a server.  The default channel is determined by the gametype, but you can specify your own using the editbox below"
         WinTop=0.603526
         WinLeft=0.039812
         WinWidth=0.442638
         WinHeight=0.060000
         TabOrder=3
         bBoundToParent=True
         bScaleToParent=True
         OnChange=VoiceChatConfig.InternalOnChange
         OnLoadINI=VoiceChatConfig.InternalOnLoadINI
     End Object
     ch_AutoSpeak=moCheckBox'GUI2K4.VoiceChatConfig.AutoSpeakCheckbox'


     Begin Object Class=moComboBox Name=VoiceQuality
         bReadOnly=True
         CaptionWidth=0.600000
         Caption="Internet Quality"
         OnCreateComponent=VoiceQuality.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Determines the codec used to transmit voice chat to and from internet servers."
         WinTop=0.241391
         WinLeft=0.523390
         WinWidth=0.408907
         TabOrder=5
         OnChange=VoiceChatConfig.InternalOnChange
         OnLoadINI=VoiceChatConfig.InternalOnLoadINI
     End Object
     co_Quality=moComboBox'GUI2K4.VoiceChatConfig.VoiceQuality'


     Begin Object Class=moComboBox Name=VoiceQualityLAN
         bReadOnly=True
         CaptionWidth=0.600000
         Caption="LAN Quality"
         OnCreateComponent=VoiceQualityLAN.InternalOnCreateComponent
         IniOption="@Internal"
         Hint="Determines the codec used to transmit voice chat to and from LAN servers."
         WinTop=0.333786
         WinLeft=0.523390
         WinWidth=0.408907
         TabOrder=6
         OnChange=VoiceChatConfig.InternalOnChange
         OnLoadINI=VoiceChatConfig.InternalOnLoadINI
     End Object
     co_LANQuality=moComboBox'GUI2K4.VoiceChatConfig.VoiceQualityLAN'


     VoiceChatClass=Class'Engine.VoiceChatReplicationInfo'
     VoiceChatClassName="UnrealGame.TeamVoiceReplicationInfo"
     ResetCaption="Reset"
     ResetHint="Reset values for all options to their default values"
     WindowName="Voice Chat Configuration"
     bAcceptsInput=False
}

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Creation time: sk 18-3-2018 09:49:58.984 - Created with UnCodeX