GUI2K4.VoiceChatConfig
- Extends
- GUICustomPropertyPage
Core.Object
|
+-- XInterface.GUI
|
+-- XInterface.GUIComponent
|
+-- XInterface.GUIMultiComponent
|
+-- XInterface.GUIPage
|
+-- XInterface.UT2K4GUIPage
|
+-- GUI2K4.PopupPageBase
|
+-- GUI2K4.FloatingWindow
|
+-- GUI2K4.LockedFloatingWindow
|
+-- GUI2K4.GUICustomPropertyPage
|
+-- GUI2K4.VoiceChatConfig
var bool bAJLocal;
var bool bAJPublic;
var bool bAJTeam;
var bool bAutoSpeak;
var float fVoice;
var array<string> InstalledCodecs;
var localized string KeyNameCaption;
var string QuickBindMenu;
var localized string ResetCaption;
var localized string ResetHint;
var string sActive;
var string sCodec;
var string sLANCodec;
var string sPwd;
var string VoiceChatClassName;
function InternalOnLoadINI (
GUIComponent Sender,
string s) )
defaultproperties
{
Begin Object Class=moEditBox Name=ChatPasswordEdit
CaptionWidth=0.600000
Caption="Chat Password"
OnCreateComponent=ChatPasswordEdit.InternalOnCreateComponent
IniOption="@Internal"
Hint="Set a password on your personal chat room to limit who is allowed to join"
WinTop=0.332828
WinLeft=0.032569
WinWidth=0.420403
TabOrder=4
OnChange=VoiceChatConfig.InternalOnChange
OnLoadINI=VoiceChatConfig.InternalOnLoadINI
End Object
ed_ChatPassword=moEditBox'GUI2K4.VoiceChatConfig.ChatPasswordEdit'
Begin Object Class=moEditBox Name=DefaultActiveChannelEditBox
CaptionWidth=0.600000
Caption="Default Channel Name"
OnCreateComponent=DefaultActiveChannelEditBox.InternalOnCreateComponent
IniOption="@Internal"
Hint="Enter the name of the channel to speak on by default when you join the server. To use the default chatroom for whichever gametype you're playing, leave this field empty"
WinTop=0.757277
WinLeft=0.032569
WinWidth=0.420403
TabOrder=4
OnChange=VoiceChatConfig.InternalOnChange
OnLoadINI=VoiceChatConfig.InternalOnLoadINI
End Object
ed_Active=moEditBox'GUI2K4.VoiceChatConfig.DefaultActiveChannelEditBox'
Begin Object Class=moSlider Name=VoiceVolume
MaxValue=10.000000
MinValue=1.000000
CaptionWidth=0.600000
Caption="Voice Chat Volume"
OnCreateComponent=VoiceVolume.InternalOnCreateComponent
IniOption="@Internal"
Hint="Adjusts the volume of other players' voice chat communication."
WinTop=0.142484
WinLeft=0.518507
WinWidth=0.408907
RenderWeight=1.040000
TabOrder=0
OnChange=VoiceChatConfig.InternalOnChange
OnLoadINI=VoiceChatConfig.InternalOnLoadINI
End Object
sl_VoiceVol=moSlider'GUI2K4.VoiceChatConfig.VoiceVolume'
Begin Object Class=moCheckBox Name=AutoJoinPublic
CaptionWidth=0.940000
Caption="Autojoin Public Channel"
OnCreateComponent=AutoJoinPublic.InternalOnCreateComponent
IniOption="@Internal"
Hint="Automatically join the 'Public' channel upon connecting to a server."
WinTop=0.042496
WinLeft=0.086280
WinWidth=0.826652
TabOrder=1
OnChange=VoiceChatConfig.InternalOnChange
OnLoadINI=VoiceChatConfig.InternalOnLoadINI
End Object
ch_AJPublic=moCheckBox'GUI2K4.VoiceChatConfig.AutoJoinPublic'
Begin Object Class=moCheckBox Name=AutoJoinLocal
CaptionWidth=0.940000
Caption="Autojoin Local Channel"
OnCreateComponent=AutoJoinLocal.InternalOnCreateComponent
IniOption="@Internal"
Hint="Automatically join the 'Local' channel upon connecting to a server."
WinTop=0.145784
WinLeft=0.086280
WinWidth=0.826652
TabOrder=2
OnChange=VoiceChatConfig.InternalOnChange
OnLoadINI=VoiceChatConfig.InternalOnLoadINI
End Object
ch_AJLocal=moCheckBox'GUI2K4.VoiceChatConfig.AutoJoinLocal'
Begin Object Class=moCheckBox Name=AutoJoinTeam
Caption="Autojoin Team Channel"
OnCreateComponent=AutoJoinTeam.InternalOnCreateComponent
IniOption="@Internal"
Hint="Automatically join the 'Team' channel upon connecting to a server."
WinTop=0.226937
WinLeft=0.022803
WinWidth=0.440910
TabOrder=3
OnChange=VoiceChatConfig.InternalOnChange
OnLoadINI=VoiceChatConfig.InternalOnLoadINI
End Object
ch_AJTeam=moCheckBox'GUI2K4.VoiceChatConfig.AutoJoinTeam'
Begin Object Class=moCheckBox Name=AutoSpeakCheckbox
Caption="Auto-select Active Channel"
OnCreateComponent=AutoSpeakCheckbox.InternalOnCreateComponent
IniOption="@Internal"
Hint="Automatically set an active channel when you join a server. The default channel is determined by the gametype, but you can specify your own using the editbox below"
WinTop=0.603526
WinLeft=0.039812
WinWidth=0.442638
WinHeight=0.060000
TabOrder=3
bBoundToParent=True
bScaleToParent=True
OnChange=VoiceChatConfig.InternalOnChange
OnLoadINI=VoiceChatConfig.InternalOnLoadINI
End Object
ch_AutoSpeak=moCheckBox'GUI2K4.VoiceChatConfig.AutoSpeakCheckbox'
Begin Object Class=moComboBox Name=VoiceQuality
bReadOnly=True
CaptionWidth=0.600000
Caption="Internet Quality"
OnCreateComponent=VoiceQuality.InternalOnCreateComponent
IniOption="@Internal"
Hint="Determines the codec used to transmit voice chat to and from internet servers."
WinTop=0.241391
WinLeft=0.523390
WinWidth=0.408907
TabOrder=5
OnChange=VoiceChatConfig.InternalOnChange
OnLoadINI=VoiceChatConfig.InternalOnLoadINI
End Object
co_Quality=moComboBox'GUI2K4.VoiceChatConfig.VoiceQuality'
Begin Object Class=moComboBox Name=VoiceQualityLAN
bReadOnly=True
CaptionWidth=0.600000
Caption="LAN Quality"
OnCreateComponent=VoiceQualityLAN.InternalOnCreateComponent
IniOption="@Internal"
Hint="Determines the codec used to transmit voice chat to and from LAN servers."
WinTop=0.333786
WinLeft=0.523390
WinWidth=0.408907
TabOrder=6
OnChange=VoiceChatConfig.InternalOnChange
OnLoadINI=VoiceChatConfig.InternalOnLoadINI
End Object
co_LANQuality=moComboBox'GUI2K4.VoiceChatConfig.VoiceQualityLAN'
VoiceChatClass=Class'Engine.VoiceChatReplicationInfo'
VoiceChatClassName="UnrealGame.TeamVoiceReplicationInfo"
ResetCaption="Reset"
ResetHint="Reset values for all options to their default values"
WindowName="Voice Chat Configuration"
bAcceptsInput=False
}
|
Creation time: sk 18-3-2018 09:49:58.984 - Created with
UnCodeX